background image

Getting Started 

DKIT-02 Lamp Starter Kit

 

5                                                               Simply Automated, Incorporated 

6108 Avenida Encinas, Suite B, Carlsbad, CA  92011 USA 

Technical Support:  

www.simply-automated.com

 or 

800-630-9234

 

  452-0002-1001 Rev. D    Revised: September 13, 2011

 

Important Note:  If it is not possible to individually change the lamp module dim level with button 1 or 2 
(as described above) because multiple lamp modules or other devices are being controlled by those 
buttons, then refer to Section 3.d.  

 
 

Section 3.b.  Adding a Lamp Module 

 

Button 1

.  Button 1 is pre-programmed from the factory to turn on/off lamp module 

#4.  To add lamp module #5 to button 1: 

  

 

Go to the Tabletop Controller, press button 1 to activate the scene. Lamp Module 
#4 should be on.  If the lamp light is not lit, turn the lamp’s on/off switch on. 

 

 

Go to the lamp connected to module #5.  Turn on using the lamps on/off switch. 

 

 

Go to lamp module #5, press (quickly tap) the program switch (see illustration) 5 
times using a non-metallic toothpick to place in the program mode.  The indicator 
will continuously blink green to confirm the lamp module is in the program mode. 

 

 

CAUTION: 

When programming the lamp module, do not insert any metal object (paperclip) into the 

module while it is connected to power. 

  

        

Go back to the Tabletop Controller, press (quickly tap) button 1 seven times.  You have created a new 

scene by re-programming lamp module #5 from the factory pre-set dimming level.   

 

Helpful Hint: If tapping button 1 does not turn on lamp module #5, the lamp's switch may be in the off position.  
Go to the lamp and turn on using the lamp's on/off switch, repeat the three steps outlined above.  Tapping 
should be done quickly ensuring contact is made from the button to the base sensor. 

 

Helpful Hint:  The Tabletop Controller can inadvertently be placed in the program mode by tapping button 1 five 
times.  The indicator above button 1 will continuously blink green for five minutes.  To exit the programming 
mode, quickly tap the lamp module’s program switch two times. 

 

 

Button 2

.  Button 2 is pre-programmed from the factory to turn on/off lamp module #5.  To add lamp module #4 

to button 2: 

  

 

Go to the Tabletop Controller, press button 2 to activate the scene.  Lamp Module #5 should be on.  If the 
lamp light is not lit, turn the lamp’s on/off switch on. 

 

 

Go to the lamp connected to module #4.  Turn on using the lamps on/off switch. 

 

 

Go to lamp module #4, press (quickly tap) the program switch (see illustration) 5 times using a non-metallic 
toothpick to place in the program mode.  The indicator will continuously blink green to confirm the lamp 
module is in the program mode. 

  

        

Go back to the Tabletop Controller, press (quickly tap) button 2 seven times.  You have created a new 

scene by re-programming button 2 from the factory pre-set dimming level.   

 

Important Note:  To change the dimming level for one lamp module, refer to Section 3.a., or for multiple 
devices refer to section 3.d. 

 

Helpful Hint:  After tapping lamp module program switch five times, the lamp module will stay in the program 
mode for approximately 5 minutes.  You can always confirm if the lamp module is in the program mode by 
checking for a blinking green indicator next to the program switch.  If the lamp module indicator is not flashing 
green, to place in the program mode, quickly tap the program switch five times. To exit the program mode, 
quickly tap the program switch two times. 

Summary of Contents for SimplySmart Series

Page 1: ...Starter Kit Model DKIT 02 Simply Automated Pre Configured SimplySmartTM Series Utilizes SimplySmartTM technology to make installation a breeze No computer programming required Simple n easy ready to...

Page 2: ...e should be no more than 2500 square feet and have only one breaker panel A phase coupler is required in some home installations especially homes 2500 square feet or homes with more than 1 breaker pan...

Page 3: ...ind the ID number on the back of each lamp module One of the lamp modules for the Lamp Starter Kit DKIT 02 will have ID 4 and the other will have ID 5 This is important information to note as it relat...

Page 4: ...ALL ON or button 4 for ALL OFF Edit Button 3 so both Lamp Modules dim to the same level Button 3 is programmed from the factory to turn on both lamp modules at a 100 dim level To change the dimming l...

Page 5: ...repeat the three steps outlined above Tapping should be done quickly ensuring contact is made from the button to the base sensor Helpful Hint The Tabletop Controller can inadvertently be placed in th...

Page 6: ...g compact florescent or non dimmable florescent lighting you should not attempt to change the dimming level Most florescent lighting cannot be dimmed can only be turned on at a 100 dim level Button 1...

Page 7: ...n times Button 2 Follow the instructions outlined in Section 3 d for Button 2 noting you will need to press quickly tap button 2 seven times to program the new scene Important Note Buttons 1 and 2 ope...

Page 8: ...rtTM Series Fully Compatible All Starter Kits and Accessories Dimmers Tabletop Controllers Controlled Receptacles Lamp Appliance and Fixture Modules plus Scheduler Timer Simply Automated Pre Configure...

Page 9: ...ID number You can find the ID number on the front of each dimmer or the back of each module For the Lamp Starter Kit DKIT 02 the lamp modules have ID 4 and 5 Section 5 In Case of a Problem Phone 760...

Page 10: ...stom Expansion Series Powerful Custom Expansion Capability up to 250 devices using your PC and UPStart software Devices include single rocker dimmers deluxe dimmers with different faceplates up to 8 b...

Reviews: