29
By pressing each switch, if the display on the righthand side
of the name of each switch changes to ON from OFF, the
SW and the wiring connections are satisfactory.
Open the COIN CHUTE DOOR and insert a coin from the
COIN ENRTY to check the COIN CHUTE SW.
In the INPUT test, pressing the TEST BUTTON simulta-
neously causes the menu to return to the screen.
When INPUT TEST is selected, the MONITOR will show the following, allowing you to watch the status of
each switch and the value of each V.R. of the cabinet to be viewed
On the screen, periodically check the status of each switch & V.R.
Choose OUTPUT TEST to cause the following lower screen to appear. In this test,
check the status of each lamp.
This mode allows each lamp to be tested automatically.
Approximately every other second, the display at the
right of the name of lamp changes from OFF to ON in
order. When ON is displayed, if the corresponding lamp
is lit, it is satisfactory.
Press the test Button to return to the MENU MODE.
INPUT TEST
CURVING
80H
SLIDE
80H
JUMP FRONT
OFF
JUMP TAIL
OFF
START
OFF
SELECT LEFT
OFF
SELECT RIGHT
OFF
COIN CHUTE#1
OFF
COIN CHUTE#2
OFF
SERVICE (ON BOARD)
OFF
TEST (ON BOARD)
OFF
SERVICE
OFF
TEST
OFF
PRESS TEST BUTTON TO EXIT
OUTPUT TEST
START
OFF
SELECT LEFT
OFF
SELECT RIGHT
OFF
LAMP1
ON
LAMP2
OFF
LAMP3
OFF
LAMP4
OFF
LAMP5
OFF
LAMP6
OFF
PRESS TEST BUTTON TO EXIT
7 - 4 INPUT TEST
FIG. 7.4a INPUT TEST
FIG. 7.5a OUTPUT TEST
7 - 5 OUTPUT TEST
CURVING indicates the value of the volume
which detects the inclination of the Foot Controller’s
horizontality. SLIDE refers to the value of the volume which
detects the right/left swing of the Skate Board (Fig 7.4b)
JUMP FRONT and JUMP TAIL indicate the status of the
Sensor which detects the stepping on the backward/forward
parts of the Skate Board (Fig. 7.4c).
At the time of Centering the Volume (the Skate Board is level and faces the front), the Volume value is set to 180+/-8,
and if the Volume value varies in a natural manner matching the operation of the Skate Board and meeting the operation
in the right/left direction evenly, then the product allows for satisfactory play.
If the Volume value is widely deviated from the 180+/-8 which is set at the time of centering, or the value does not vary
evenly in the right/left operation, the game can not be played satisfactorily, and also this causes Volume damage. Adjust
the Volume by referrring to 7-10, or adjust the gear engagement of the Volume by referring to section 8, or replace the
Volmue.
Summary of Contents for TOP SKATER
Page 1: ...OWNER S MANUAL SEGA ENTERPRISES USA MANUAL NO 4201 6308 01 1ST PRINTING MAY 1997 TM ...
Page 11: ...8 3 ACCESSORIES local purchase only 4 A slow blow 2 5 A slow blow 7 A slow blow 2 A slow blow ...
Page 33: ...30 Fig 7 4b Fig 7 4c Fig 7 5b ...
Page 61: ...58 15 DESIGN RELATED PARTS ...
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