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STAFF

Somewhere in space, there is a planet about which little is known...its age, or even
its exact location. On the planet sprawls a colossal city, in which every building
snuggles up against a mysterious, lofty tower that towers over the center of the
metropolis. People spend their lives divided into separate strata, seldom leaving
their sections of the city. 
The higher strata are occupied by a select elite, secluded from the majority of the
population that lives in the lower layers. Under them lie the bottom strata, where not
a day goes by without violence and bloodshed. Lower still, underneath everything,
lie corpses from ages past...decaying, but still supporting the enormous city and
those who live there. 

STAGE ONE

B A R

CAST

BIG DADDY . . . . . . . . . . . . . . . . . . . IEMASA KAYUMI  
HARRY MACDOWELL. . . . . . . . . . . TUTOMU ISOBE
MARIA ASAGI . . . . . . . . . . . . . . . . . . KIKUKO INOUE   
MIKA ASAGI . . . . . . . . . . . . . . TOMOKO KAWAKAMI
DR.T . . . . . . . . . . . . . . . . . . . . MOTOMU KIYOKAWA
BOB POUNDMAX . . . . . . . . . . . . . . . . . . . CHAFURIN
BALLADBIRD LEE . . . . . . . . . . . MASAYA ONOSAKA
BEAR WALKEN . . . . . . . . .  RYUZABURO OOTOMO
BUNJI KUGASHIRA . . . . . . . . . . FUMIHIKO TACHIKI 
MEN . . . . . . . . . . . . . . . . . . . . . KAZUYA KOBAYASHI

& NOBUAKI KANEMITU

WOMEN . . . . . . . . . . . . . . . . . MASAKO OUKISHIMA

ORIGINAL CONCEPT & CHARACTER DESIGN. . . . . . . . YASUHIRO NIGHTOW
MECHANIC DESIGN & GUEST CHARACTER DESIGN . .  KOSUKE FUJISHIMA
MECHANIC DESIGN COOPERATION. . . . . . . . . . . . . . . . . . NORIYUKI ZINGUZI
MUSIC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TSUNEO IMAHORI
LOGO DESIGN . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . MAHIRO MAEDA

DEVELOPMENT
POSITRON Co.,Ltd.
IKUSABUNE Inc.
GAME PLANNING . . . . . . NAOHITO HANAI(POSITRON)

TOMOHIRO MARUYAMA(POSITRON)

HIDENORI TANAKA(IKUSABUNE)

KEN-ICHI IWAIDA(IKUSABUNE)

TAKASHI HATA & MASAAKI KARUBE

SCRIPTING/ADJUSTMENT. . . TOMOHIROMARUYAMA(POSITRON)

& TAKASHI HATA

BOSS PLANNING/ADJUSTMENT . . . . . MASAAKI KARUBE
MAIN PROGRAMMER. . . . . . . . . . . . . . . NAOHITO HANAI(POSITRON)
PROGRAMMERS . . . . . . . . . . . . . . . . . .  JIRO HIRANO(POSITRON)

NORIMASA MATSUURA(POSITRON)

YOICHI HAYASHI(POSITRON)

GRAPHIC DIRECTOR . . . . . . . . . KEN-ICHI IWAIDA(IKUSABUNE)
CHARACTER MODELING CHIEF. . . . . HIDENORI TANAKA(IKUSABUNE)
CHARACTER MODELING . . . . . . . . RYUJI SUZUKI(IKUSABUNE)

KENZABUROU HIRAI

KATSUSHIROU HIRAI

MAIN CHARACTER MOTION . . . . . HIROHISA SUZUKI(IKUSABUNE)
CHARACTER MOTION . . . . . . . . JUN-ICHI KAMIYA(IKUSABUNE)
BOSS CHARACTER MOTION. . . . . . . . . . . . . KATSUKI HISANAGA
MAIN STAGE MODELING . . . . . . KOHEI MIYAZAKI(IKUSABUNE)
STAGE MODELING. . . . . . . . . . . . . . . . . . . . . . . . . . . NAOKI KUMAGAI

& TSUYOSHI AZUMA

OBJECT MODELING . . . . . . . . . . . . . . . . . . . . . . KAZUHIRO TANAKA

& KAICHI HONMA(IKUSABUNE)

EFFECT & BOSS PLANNING . . . . . . . . . . . . WATARU YANAGAWA
STAGE CONCEPT DESIGN . . . . . . . . . . . . . . . OSAMU KOBAYASHI
ART COOPERATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . KUSANAGI inc
MOTION IMAGE PLANNING . . . . TAKESHI KOIKE(MADHOUSE)
MOVIE PRODUCTION  . . . . . . . . . . . . . . . . . “TEAM ROMANoV”

ROMANoV HiGA, KEI NAKABAYASHI, 

DAISUKE MIURA, TETSUYA WATANABE

“TEAM IKUSABUNE"

HIROHISA SUZUKI(IKUSABUNE)

KEN-ICHI IWAIDA(IKUSABUNE)

GRAPHIC PRODUCER . . . . . . . . . TOSHIO AKASHI(IKUSABUNE)

<MUSIC PRODUCTION>
All music composed and arranged by TSUNEO IMAHORI
"Here comes the rain" Lyrics by  RAJ RAMAYYA, composed & Arranged  by  
TSUNEO IMAHORI, Vocal  RAJ RAMAYYA, recorded by TATSUYA KAWAKA-
MI  TSUNEO IMAHORI, mixed by  TATSUYA KAWAKAMI, directed by
YUKAKO INOUE, orginal soundtrack, Victor Entertainment,Inc. 

SOUND PRODUCTION
SuperSweep co.,ltd.
SOUND DIRECTOR  . . . . . . . . . . . . . . . . . . . . . SHINJI HOSOE
SOUND CREATORS  . . . . . . . . . . . .YOUSUKE YASUI & AYAKO SASAO

SISWORKS INC
SOUND PRODUCER  . . . . . . . . . . . . . . . . . . .KEIICHI SHIRAISHI (SIS WORKS)
SOUND SUPERVISOR  . . . . . . . . . . . . . . . . . . . . . . . . .TOMOHIRO NISHIMURA
ENGINEERS . . . . . . . . . . . .KOUZI KATUTA/HIROYUKI SHIBUE (AMG STUDIO)
AR STUDIO   . . . . . . . . . .MUSIC BRAINS INC, AMG STUDIO, MARUNI STUDIO

DEBUG: SARUGAKUCHO. INC,  Pole To Win Co., Ltd.

SPECIAL THANKS  . . . . . . . . . . . . . AONI PRODUCTION CO.,LTD

UNCLE BABY, 81PRODUCE Co.,Ltd, OSAWA JIMUSHO, GIN PRPDUCTION,

HAIKYO, PRODUCTION BAOBAB Co.,Ltds

Victor Entertainment,Inc  . .SHIRO SASAKI ,SHIGERU KITAYAMA,HIROYUKI ABE
SHONENGAHOSHA  . . . . . . . . . . . . . . . . . . . . . . . . . . . . .YOSHIYUKI FUDETANI
MADHOUSE . . . . . . . . . . . . . . . . . .MASAO MARUYAMA,  MASAO MOROSAWA
KAIYODO   . . . . . . . . . . . . . . . . . . . . . . .SHUICHI MIYAWAKI, KINEO MURAKAMI,  

MAKO SHIOI,  AND ALL KAIYODO STAFF

TAKAYUKI TAKEYA,  YUKO YAMAMOTO,  KOU OHNUMA,  KENJI OGINO,
TAKAKO KYUBI

PRODUCTION Red Entertainment Corporation
CONTENTS DIRECTOR . . . . . . . . . . . . . . . . . . . . . . . . TSUKASA SHINDO(RED)
ORIGINAL ART CONCEPT  . . . . . . . . . . . . . . . . . . . . HIROSHI HAYASHI(RED)
PUBLICITY/PROMOTION(RED) . . . . . KEISAKU OKUMURA,  YASUO MORIFUJI,
HIROO YAMADA, UTARO SUGANO,  KYOSUKE WAKASA, TOMOKI SATOU
PROMOTION COOPERRATION  . . . . . . . . . . . .PLUS AGENCY Inc. , FOOM Inc.,

ASSEMBLE Inc., Hexagon Inc., YUICHI MIYASHITA , YOUSUKE SHIRAISHI

SPECIAL THANKS
SUSUMU URAKAMI, TAKEHARU OGURI,  SEIGO OKETANI, HIROSHI HOMMA
TAKAFUMI IEIRI,  MARIKO NAGAHASHI, TAKASHI KASHIWABARA, NAOKI  
MORITA,  SYUNTARO ASHIDA, TAKAHITO MIYAO,  MASAKI OKAMOTO,     
AYAKO TOH,   MASAYA HYODO,  KOHJI MOMIOKA, HIDEHITO SUZUKI,  
MITSUO IWAO  AND  ALL RED STAFF

SEGA of America
JIN SHIMAZAKI, OSAMU SHIBAMIYA, SHAWN DOBBINS

SEGA of America Product Marketing
MIKE FISCHER, RICH BRIGGS, NOAH MUSLER, KIRSTEN MERIT, 
BRYCE BAER

SEGA of America Creative Services
BOB SCHONFISCH, ERICA FORTE, VICKI MORAWIETZ, ARIANNE MCCARTHY

SEGA of Japan Publishing Unit
SHINOBU SHINDO,  JUNICHIRO TAKAHASHI,   YOSHIHIRO SAKUTA (SUPER-
VISOR), SATORU ISHIGAMI (DESIGN), ASAKO MIYAJIMA (TRANSLATOR)

PRODUCER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .TORU KUBO(RED)
EXECUTIVE PRODUCER . . . . . . . . . . . . . . . . . . . . . . .YASUAKI NAGOSHI(RED)
SUPERVISORS . . . . . . . . . . . . . . . . OHJI HIROI(RED) & TETSU KAYAMA (SEGA)

Created in cooperation with IKUSABUNE inc. & 
POSITRON Co.,Ltd.

Presented by Red Entertainment Corporation. 

© RED / NIGHTOW 2002

Summary of Contents for Gungrave

Page 1: ...F r o n t C o v e r...

Page 2: ...USE OF UNAUTHORIZED PRODUCT The use of software or peripherials not authorized by Sony Computer Entertainment America may damage your console and or invalidate your warranty Only official or licensed...

Page 3: ...button and the disc tray will open Place the GUNGRAVE disc on the disc tray with the label side facing up Press the open button again and the disc tray will close Attach game controllers and other per...

Page 4: ...kened a killer named DEATH BEYOND THE GRAVE with huge twin guns CERBEROS The Syndicate and its mutant bosses stand in the way of Grave and pale humanoid creatures attack Grave with superhuman strength...

Page 5: ...alog stick Move more quickly by pushing the left analog button L3 button down while moving Shooting is also available while pressing L3 button Burst Mode Rapid Fire Shot Press F button repeatedly when...

Page 6: ...old separately To save game data onto a memory card 8MB For PlayStation 2 insert a memory card 8MB For PlayStation 2 into MEMORY CARD slot 1 At least 80KB of free space is required Only one file can b...

Page 7: ...u will receive more Demolition Shots Refer to P 12 TARGET MARKER This marks a key enemy or target you must defeat in order to proceed to the next stage If no targets are on the screen a GO sign indica...

Page 8: ...op left of the screen fills up The more the Demolition Gauge fills up the more times you can use Demolition Shot To get as many Demolition Shots as possible keep the Beat Count increasing continuously...

Page 9: ...e accumulated and when enough are accumulated a new Demolition Shot will become available THE DEMOLITION SHOT YOU GAINED C O L U M N DEMOLITION SHOT specially designed for Boss Battles After damaging...

Page 10: ...is while diving to the side or jumping backwards FADE AWAY SHOT As mentioned on P 15 the ARTISTIC BONUS displayed on the Result Screen after clearing a stage shows how well you have defeated ene mies...

Page 11: ...ed DEATH and feared by the Syndicate Grave carries huge twin guns called CERBEROS in both hands and a coffin full of heavy armaments on his back BEYOND THE GRAVE CV N A CERBEROS Huge twin guns left to...

Page 12: ...her of Mika Her power makes it hard to believe any of the hard times Maria went through to move up from a poor life It can be said Mika got her strong will from her mother Maria gave the Cerberos to M...

Page 13: ...EAM ROMANoV ROMANoV HiGA KEI NAKABAYASHI DAISUKE MIURA TETSUYA WATANABE TEAM IKUSABUNE HIROHISA SUZUKI IKUSABUNE KEN ICHI IWAIDA IKUSABUNE GRAPHIC PRODUCER TOSHIO AKASHI IKUSABUNE MUSIC PRODUCTION All...

Page 14: ...shooting assistance please contact Sega at web site http www sega com e mail support sega com telephone 1 716 650 6702 LIMITATIONS ON WARRANTY ANY APPLICABLE IMPLIED WARRANTIES INCLUDING WARRANTIES OF...

Page 15: ...O u t s i d e C o v e r...

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