COMMUNICA
TION PLA
Y
17
107
To enable network play, the Hubs inside each of the game machines involved must be connected with network (LAN)
cables. Up to a maximum of 3 machines (6 Players) can be Networked together, all that's required is to link between
the Hubs of each of the machines that are to complete the ‘Network’.
Do not connect LAN cables to game machines when they are not used for network play.
17-2 CONNECTING THE COMMUNICATION CABLE
1
Turn off the power and unplug the power cord
from the outlet.
2
Using Chapter 6 of this manual as reference, move
the machines so that they are lined up.
Leave enough space behind each Unit to allow
access for a Network HUB (only required for 6 or
more seats) which when located will be positioned
near the Slave Cockpit of each Machine.
3
When linking 2 seats or “Twin” cabinet, use the
X-OVER Lan Cable, Pt. No. 600-7270-0200UK
(Supplied). Do not use the common Lan Network
Cable as this will cause a network failure or
possible damage to networking components.
4
When linking 4 or more seats a Hub Kit must
be used. Please contact SEGA or your local
distributors office for further technical or sales
information
5
Once the desired Network connections have been
established, power on the machines and enter
TEST MODE to allocate each seat a number
within the NETWORK TEST.
A typical illustration of 4 seats in a network
Lan X-Over Cable (600-7270-0200UK).
Network Kit - Not Supplied
Standard Lan Network Cable
(use ONLY when connecting 2 seats).
Summary of Contents for Grid 42
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Page 91: ...82 COIN HANDLING 12 EURO PRICE OF PLAY SETTINGS SW1...
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