153
Chapter 8 Various Settings
Chapter 8
■
Changing the Screen Message
When the Power Is Turned On
(Opening Message)
You can modify this screen to show your favorite phrase
when the power is turned on.
At Step 3 in “Procedure” (p. 152), touch <Opening Message>.
A screen like the one shown below appears.
fig.d-openmsg.eps_50
Use
to move the cursor.
When you touch the character icon, the character is input
where at the position.
When you touch the icon for the character to be input, the
character appears at the cursor position. For example,
touching the <ABC> icon in succession cycles you through the
available choices in that character group (A
→
B
→
C
→
A...).
Each touch of <A-a-0-!> cycles the type of characters through
“English (upper case),” “English (lower case),” “numerals,”
“symbols,” then back to “English (upper case).”
When you touch <Del>, the character at the cursor position is
deleted.
When you touch <Ins>, a space is inserted at the cursor
position.
When you have finished inputting the characters, touch
<Execute>.
* Never turn off the power while the display indicates
<Executing...>. Doing so will damage the KR-7/5’s internal
memory, making it unusable.
→
If you touch <All Clear> at the bottom of the screen and then
touch <Execute>, the display reverts to the screen that
normally appears when you turn on the power to the
instrument.
■
Changing the Settings for Showing
Images with the External Display
(External Display) (KR-7)
This selects the content shown on the external display
connected to the KR-7.
At step 3 in “Procedure” (p. 152), touch <External Display>.
A screen like the one shown below appears.
fig.d-extdisp.eps_50
Touch the parameter
to make the settings.
Setting
Settings
Value
Description
Mode
Auto
The display of scores, lyrics,
score + keyboard, and image
data are switched automati-
cally.
Score
The Score screen is normally
displayed.
Lyrics
The Lyrics screen is normally
displayed. However, lyrics
are displayed only when
playing back music files that
contains lyrics data.
Score and
Keyboard
The score and keyboard are
displayed.
Back-
ground
Bitmap,
White, Black,
Red, Yellow,
Green, Blue,
Cyan,
Magenta
Selects the screen’s back-
ground color.
“Bitmap” displays a image
data set in “User Image Dis-
play” (p. 154).
Line
Color
White, Black,
Red, Yellow,
Green, Blue,
Cyan,
Magenta
Selects the color used for
lines and text in the display.
Bounc-
ing Ball
White, Black,
Red, Yellow,
Green, Blue,
Cyan,
Magenta
Selects the color used for the
bouncing ball on the score
and lyrics displays.
KR-7_5_e.book 153 ページ 2004年7月7日 水曜日 午前10時3分