[CS] COMPRESSOR
1. CS SW
(0 -1)
OFF, ON
Switches compressor on/off. This is a mono effect.
2. CS ATTACK
(0 - 124) 0 – 800ms
Adjusts the compressor attack time.
3.
CS RELEASE
(0 - 124) 0 – 8000ms
Adjusts the compressor release time.
4. CS THRESHOLD
(0 - 40) -40 – 0dB
Adjusts the threshold at which the compressor is
activated, increasing in 1dB increments.
5. CS RATIO
(0 - 13)
1:1.0, 1:1.1,
1:1.2, 1:1.4,
1:1.6, 1:1.8,
1:2.0, 1:2.5,
1:3.2, 1:4.0,
1:5.6, 1:8.0,
1:16, 1:INF
Adjusts the compression ratio. As a
compressor it functions more as an
overdrive with artifacts and aliasing
showing up when presented with richly
harmonic waveform content. Attack,
release, and threshold also need to be
carefully set to avoid audio artifacts.
6. CS KNEE
(0 - 9)
Hard
Soft1 – Soft9
This is a function that gradually applies
compression starting earlier than the threshold,
smoothing the transition.
7. CS GAIN
(0 - 80) -40 – 40dB
Adjusts the output gain ±40dB.
8. CS BALANCE
(0 - 100) -50 – 50
Volume balance between the direct sound and the
effect sound. Full left adds no compressor.
[RM] RING MODULATOR
1. RM SW
(0 -1)
OFF, ON
Switches ring modulator on/off. This is an effect that
applies amplitude modulation (AM) to the input signal.
This is a mono effect.
2. RM FREQUENCY
(0 - 127)
Adjusts the frequency at which amplitude modulation is applied.
3.
RM SENS
(0 - 127)
Adjusts the amount of frequency modulation applied.
4. RM POLARITY
(0 - 1)
UP, DOWN
Determines whether the frequency modulation
moves towards higher frequencies (UP) or lower
frequencies (DOWN). The two effects are very
different, with UP probably being the more
useable of the two. Down is a buzzier effect.
5. RM EQ LOW
(0 - 30) -15dB – 15dB
Gain of the low frequency range ±15dB.
6. RM EQ HIGH
(0 - 30) -15dB – 15dB
Gain of the high frequency range ±15dB.
7. RM BALANCE
(0 - 100) -50 – 50
Volume balance between the direct sound and the
effect sound.
8. RM LEVEL
(0 - 127)
Adjusts the level of the ring modulator effect.