[FX2 only]
[RV] REVERB
1. RV SW
(0 -1)
OFF, ON
Switches reverb on/off. This is a stereo effect.
2. RV TYPE
(0 - 6)
AMBIENCE
If time and predelay are set to 0, gives a nice
doubling effect with more bass at one end and
phasing effect with less low end on the other. Metallic
overtones at low reverb times.
ROOM
Simulates the reverberation in a small room. Provides
warm reverberations.
HALL1
Simulates the reverberation in a concert hall. Provides
clear and spacious reverberations.
HALL2
Simulates the reverberation in a concert hall. Provides
mild reverberations.
PLATE
Simulates the reverberation of a metallic plate. It
provides a slight "wavy" effect sound with a distinct
upper range.
SPRING
Simulates the sound of a guitar amp's built-in spring
reverb. The RV SPRING SENS parameter becomes
availble when selected.
MODULATE
This reverb adds the wavering sound found in hall
reverb to provide an extremely pleasant reverb
sound.
3.
RV TIME
(0 - 99)
Adjusts the reverb time in tenths of seconds (up to 9.9 sec). The
time is fixed and not affected by the value set in TEMPO.
4. RV PRE DELAY
(0 - 100) 0 – 100ms
Adjusts the time from when the direct sound is heard
until the reverb sound is heard.
5. RV HPF
(0 - 17) Flat – 800Hz
Cuts the frequency range below the cutoff frequency.
No effect: 0
6. RV LPF
(0 - 14) 630Hz – Flat
Cuts the frequency range above the cutoff frequency.
No effect: 14
7. RV DENSITY
(0 - 10)
Adjusts the density of the reverberations. If predelay is set to 0,
greater values has the effect of smoothing the attack of the reverb.
8.
RV SPRING SENS
(0 - 100)
Adjusts the reverb spring sensitivity.
9. RV EFFECT LEVEL
(0 - 100)
Adjusts the volume of the reverb effect.
10. RV DIRECT LEVEL
(0 - 100)
Adjusts the volume of the direct sound.