22
remove dimmers from the scene by pulling their levels down to 0, they will still be in the scene and they will have
the value 0. Also be aware that if two scene masters are sharing some of the same dimmer channels there can
be problems when you try to use them both together. Moving one while the other is up will take a snap shot of
those shared channels at some value other than 0.
MIDI
DMX Control 1024 allows you to use MIDI to call scenes using a MIDI sequencer so that you can synchronize
lighting to a MIDI performance. The scene page and number is encoded in a MIDI message that is sent to the
Show Designer’s MIDI output when a scene is selected using the number switches or the “go” switch. The “black”
switch also sends a MIDI message allowing you to record a blackout or blackout restore. When that same MIDI
message is returned to the MIDI input, that scene will be called. Since the DMX Control 1024 uses its own type
of MIDI message to record scene changes it is recommended that you use the DMX Control 1024 to record the
performance.
Note:
The MIDI channel is set using the setup “menu”.
USING THE COMPACT FLASH INTERFACE
The DMX control 1024 compact flash interface will only work with cards that are formatted using the FAT12 or
FAT16 file systems. This is standard on most small capacity cards. Larger capacity (gigabyte) cards are sometimes
formatted using the FAT32 files system or NTFS. These will not work unless you reformat them to FAT16.
Not all brands of CF cards have been tested on this interface. We recommend using SanDisk brand cards. They
have been tested and work well. You don’t need a very large capacity card for the DMX CONTROL 1024, 32MB
or 64MB is sufficient. As with the floppy disk interface, long filenames (longer than 8 characters) are not supported
and folders are not supported. All files must reside in the root directory to be accessible to the DMX CONTROL
1024. Please also note that the card will insert with the label side down on some units. The card socket is
polarized and will only allow you insert the card the correct way.
MEMORY BACKUP
Go to the menu function “save memory file to disk”, the message “Press enter to save file to disk” will appear on
the top line of the display. The default file name will appear on the bottom line. You can use the data wheel or an
external keyboard to enter a new file name. Insert a formatted card in the drive and press, “enter”. The message
“File has been saved to disk” will appear when finished. It can take several minutes to write the file depending on
how much memory has been used. The contents of the entire DMX Control 1024 memory are backed up including
all menu settings, fixture profiles, scenes, presets, chases and shows. The disk file is a binary file and will have
the DOS file extension .sdm and is compatible with Windows as long as you adhere to Window’s file naming
rules. The file name can use up to 8 characters. DMX Control 1024 does not support Windows long filenames
(names with more than 8 characters).
Important Note:
This file type is different than the text file type used to back up the memory using the COM port
as described in the next chapter. The two file types are not interchangeable even though they are both used for
the same purpose. You can’t take a memory file that you made with a COM port backup and load it in using the
disk drive. You must use the COM port to reload that file.
MEMORY RESTORE
With your memory backup card inserted in the drive, go to the menu function “load memory file from disk”. The
message “Select memory file, then press enter” will appear on the top line of the display. The name of the first
DMX Control 1024 memory file on the card will appear on the bottom line of the display. Use the + or - switch or
data wheel 1 to select the desired file if there is more than one memory file on the disk. Press, “enter” to load the
file.
Warning: the current memory will be overwritten.
It can take several minutes to load depending on the
size of the file. The DMX Control 1024 will reboot after the file has been successfully loaded.