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RETROAKTIV MPG-50 USER MANUAL
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PATCH STRUCTURE
PATCH STRUCTURE
A PATCH is a “snapshot” of either the UNIT 1 or UNIT 2 LAYER in the controller. In a typical MKS-50 bank, many
tones are shared by multiple patches, which means if a tone is edited and saved, it affects all patches that
share that tone. In the MPG-50, no tones are shared in a patch bank. A bank of 64 MPG-50 patches contains
64 individual tones, thus allowing us to store a patch on the MPG-50 with a single button press.
ASSIGN STRUCTURE
ASSIGN STRUCTURE
An ASSIGN is a “snapshot” of all of the ASSIGN menus. An ASSIGN consists of the following ASSIGN Sources:
• CTRL A Slider
• CTRL B Slider
• Expression Pedal
• Aftertouch
• CC Source 1
• CC Source 2
• CC Source 3
USER CC MAPS
USER CC MAPS
A CC MAP consists of all sliders EXCEPT CTRL A & B, VOLUME, and the buttons. Each slider can be used in a CC
MAP to transmit a specified CC. Users can create their own CC maps for controlling other equipment with
MPG-50.
•
STORING AN D RECALLING OBJ ECTS
STORING AN D RECALLING OBJ ECTS
To store and name an object:
To store and name an object:
• Press SHIFT + ASSIGN (STORE), and select thetype of object, and the location that it will be stored.
• Press ENTER, and the storage dialog will appear.
• Enter the new name of the object to be stored. When naming an object, [SHIFT]+ [RIGHT] will clear the
SHIFT]+ [RIGHT] will clear the
current name
current name. Tapping the encoder button will cycle through number, punctuation, upper and lower case
Tapping the encoder button will cycle through number, punctuation, upper and lower case
characters quickly. (A - a - ! - 1)
characters quickly. (A - a - ! - 1)
• Press [STORE] or [ENTER]. A “Success!” message will be displayed, and the object is now stored in memory.
.
To load an Object
To load an Object
• Press SHIFT+CHORUS (LOAD), and a select the object type to be loaded.
• Use the arrow keys or the encoder to navigate through the BANK. To advance BANK, press the
SHIFT+CHORUS (LOAD) button again.
• Press ENTER to load the selected object.