QSI quantum Operation Manual Download Page 20

Steam Q1a Operation Manual Rev 4.1.2 

20/24 

24 August 2006 

Quantum System Sounds

47

 

Steam Chuff: The familiar steam chuff comes from steam exhausted from the steam chest through the smoke stack, which creates a 

powerful draft to feed the fire. QSI Quantum Chuffing produces four distinct Chuff sounds per drive wheel set, a rhythm recognized by all 

steam fans. 
Articulated Chuff:

 

Articulated or Duplex steam locomotives have two sets of steam Chuff sounds that will go gradually in and out of 

synchrony. Most articulated locomotives had less weight over the front engine, which resulted in more slippage, causing the two engines to 

run at slightly different speeds. 
Cylinder Cocks: When a steam locomotive sits idle for an extended period of time, water condenses and collects in the steam chest. Since 

water is not compressible and can damage the cylinder valves, the engineer must open special cocks on the steam cylinders to allow the 

water to be ejected as the piston moves. As the locomotive moves out, clouds of steam and water are propelled out on either side of the 

locomotive in such a flurry that it sometimes obscures the wheels and valve gear of the engine. Hear the sounds of Cylinder Cocks on the 

model as the locomotive starts out after it has been idle in Neutral for at least 25 seconds. The Cylinder Cock sounds are synchronized to 

the Chuff and shorten in duration as the loco’s speed is increased. After the locomotive has reached 12 smph or 16 Cylinder Cock sounds 

have occurred, the Cylinder Cock sounds will slowly terminate as the last of the water is expelled and the engineer shuts off the cylinder 

cocks valves.     
Whistle: The Quantum System uses authentic locomotive sounds whenever possible. If you blow the Whistle briefly, you will produce a 

realistic short Whistle sound or “hoot”. Some locomotive models have special Whistle Endings, which can be “played” by tapping the horn 

button immediately after finishing Whistle operation.  
Horn: Steam locomotives sometimes had both a whistle and a horn. If the Horn is available on your model, it can be selected with the 

Alternate Horn Selection key, F11.  The Quantum System uses authentic locomotive sounds, whenever possible. If you blow the Horn 

briefly, you will produce a realistic short Horn sound or “hoot”. Some Quantum Sound sets have special Horn Ending, which can be 

“played” by tapping the horn button immediately after finishing horn operation. 

DCC only. 

Bell: Steam locomotives can have either a pull bell or pneumatically operated mechanical bell. With pull bells you will hear a different 

sound as the bell swings forward and backward producing the familiar ding-dong effect. Pneumatic bells produce a very repetitive ring and 

often at a much faster ring rate than a pull bell. During turn-on in Neutral, you will hear the pneumatic clapper gain greater throw with each 

stroke until it finally strikes the Bell. During shut down in Neutral, you will hear the Bell sound fade out for either pneumatic or pull Bells. 
Doppler Run-by: The locomotives sounds get louder as the train approaches, then immediately drop to a much lower pitch and lower 

volume as the train passes by. With a little practice, you can activate the Doppler Effect exactly when and where you want. Doppler pitch 

change is based on the speed of the locomotive, so the sounds change more dramatically when the locomotive is running faster. After the 

Doppler shift has occurred and the Whistle is no longer being blown, the Bell shuts off automatically and locomotive sounds return to 

normal. 
Air Brakes: When prototype train brakes are applied, air is released from the brake lines to reduce the pressure. The more the pressure is 

reduced, the greater the braking. You will hear a continual air release sound from the steam locomotive model as braking is continually 

increased. The longer the air is released, the quicker the steam locomotive model will slow down. Once all the pressure is released, the 

locomotive will continue at maximum braking, which can still require a long stopping distance depending on your Load settings. 

DCC

 

and 

QARC only. 
Blower or Steam Locomotive Hiss: On a moving locomotive, the steam from the steam chest venting through the smoke-stack draws air 

through the fire box, keeping the fire healthy. When the locomotive is sitting still, blowers are often turned on to vent steam through the 

smoke stack to maintain the draft. Blowers were often turned off soon after the locomotive started out. The QSI steam Blower sound on 

steam locomotives will turn on gradually followed by a continual steam hiss. The turning on and off of steam Blower Sounds is automatic 

and depends on the direction state.  
Air Pumps: When a locomotive is sitting still, the pumps come on at a steady beat to replace the air lost from the brake air release and from 

pneumatically operated appliances. Once the pressure is up, the pumps only operate occasionally to maintain the pressure. Large steam 

locomotives may have more than one pump operating independently. 
Appliance Air Release: Compressed air is used on locomotives for operating various appliances. You will hear either a Short Air Let-off or 

Long Air Let-off at various times.  

                                                 

47 Not all features are included on every steam locomotive. Consult your Steam Model Specifications sheet for a list of features and sounds that apply to your particular locomotive 

model. 

Summary of Contents for quantum

Page 1: ...Steam Locomotive Operation Manual for QSI Quantum System Analog DCC Q1a Sound Decoder Equipped Locomotives 24 August 2006 Manual Version 4 1 2 For Firmware Version 7...

Page 2: ...l Rev 4 1 2 2 24 24 August 2006 Table of Contents BASIC ANALOG OPERATION 3 ADVANCED ANALOG FEATURES 4 ANALOG PROGRAMMING 8 DCC OPERATION 11 DCC PROGRAMMING 17 QUANTUM SYSTEM SOUNDS 20 SPECIAL OPERATIO...

Page 3: ...short or long blasts you control the duration While the locomotive is moving flip the direction switch to turn on the Whistle Flip the direction switch back to shut off the Whistle The locomotive wil...

Page 4: ...tions or when the locomotive reaches a speed greater than 12 smph Advanced Whistle Operation Doppler Effect This sound effect changes the pitch and volume of the Whistle Bell and other steam sounds as...

Page 5: ...tion you can either 1 Reduce the throttle to off change the direction switch and turn the throttle back up to repower the locomotive or 2 Leave the locomotive in Neutral flip the direction switch the...

Page 6: ...u can operate features that are otherwise available only in Digital Command Control DCC plus some new features that are not yet available in DCC QARC will allow you to 1 turn on or off individual ligh...

Page 7: ...allows you to move backwards through Program Options Once you have selected an Option use the Volume or Volume keys to program that option Figure 3 For instance if you wanted to change the Whistle vol...

Page 8: ...mming Reset Warning about to reset After next Quick or Slow Operation Bell rings followed by Reset to indicate the locomotive has returned to factory default condition 12 About Model number Each Quick...

Page 9: ...perations immediately after entering Programming to change the System Volume Moving on to Other Program Options or Leaving Programming Flip the direction switch at anytime to the opposite position and...

Page 10: ...and you will hear the message V Start X where X is the new setting To leave Programming turn the throttle off and then power up for normal locomotive operation Or continue to V Max by moving the dire...

Page 11: ...the Neutral state locomotive stopped and the Motive states locomotive moving in Forward or Reverse After you have selected your locomotive simply press any of the function keys listed below to produce...

Page 12: ...pler Crash Sounds F3 There are two ways to use the F3 key As your locomotive is about to couple up to a string of cars press the F3 key to trigger the crashing sound of locomotive coupling Use the F3...

Page 13: ...et to1 and stop the air release when set to 0 Depending on the initial setting for F7 when you turn your throttle down to speed step zero you may need to press the F7 key twice to first apply brakes I...

Page 14: ...n included to make the Quantum steam locomotive consistent with other Quantum equipped locomotives in consists Pressing the F5 key in Forward or Reverse will reduce steam exhaust Sound of Power to the...

Page 15: ...would take over ten minutes to accelerate to full speed or to bring to a complete stop It is independent of any inertia or momentum values set in CV3 4 23 or 24 Note Under RTC and Heavy Load grades vo...

Page 16: ...comotive but activates Start Up in Neutral Pressing F9 turns on off the Heavy Load feature in a moving locomotive but activates Shut Down in Neutral Note The Whistle Bell Doppler Shift Squealing Brake...

Page 17: ...9 to 2 Set CV 51 bit 0 to 0 to disable Whistle Triggered Doppler set to 1 to enable Whistle Triggered Doppler Changing Individual Sound Volumes CV 52 X 37 To change the volume of individual sounds lis...

Page 18: ...CV 56 129 If you cannot program your Short or Extended ID number in Service Mode and your DCC command station prevents you from setting either of these addresses in Ops Mode using CV 1 or CV 17 and C...

Page 19: ...s the Primary Index set CV 49 to pp before you set CV 64 to nn For example if you want to inquire about the Diesel Motor Volume which is CV 52 10 set CV 49 to 10 and set CV 64 to 52 You will hear CV f...

Page 20: ...swings forward and backward producing the familiar ding dong effect Pneumatic bells produce a very repetitive ring and often at a much faster ring rate than a pull bell During turn on in Neutral you...

Page 21: ...excess pressure in a fury of hissing steam that often will blow for 30 or more above the locomotive This happens most often when the locomotive is sitting still since the fire continues to build up st...

Page 22: ...n also be adjusted digitally using the programming methods described in the programming sections of this manual However if you turn the volume down using the Manual Volume Control you will not be able...

Page 23: ...y Check to see if your Manual Volume Control or Programmed Digital Volume has been turned all the way down You may have shut down your locomotive in DCC using the F9 key or in Analog using the Quantum...

Page 24: ...epresentations or warranties with respect to this publication In no event shall QSIndustries Inc be liable for any damages direct or incidental arising out of or related to the use of this publication...

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