Interface
Blend
: Dry/wet balance control. When turned fully left, the
unmodified input signal is passed through. Fully right, only
the processed signal is heard. Points in the middle give you
a mix of both.
Sparse
: Changes the number of grains from 24 at minimum
to 1 at maximum. Grains become more obvious as the knob
is turned up.
Tone (bipolar)
: Filter and effects. To the left of 12:00, Tone
acts as a lowpass filter and adds in detuned subharmonics.
To the right of 12:00, Tone acts as a highpass filter and
adds in a slightly detuned octave-up shimmer.
Length
: Changes the length of the grain from .2s to 2s.
Regen
: Feedback control. All the way to the left, feedback
is minimized. As the knob is turned, the amount of feedback
increses, creating longer textures and complex effects. Past
3:00 the grain feedback ducks based on new sounds at the
input.
Delay
: Sets the delay time of the grains from .1s to 8s.
When in clocked mode, Delay acts as a clock divider/
multiplier with the following settings: 1/8, 1/4, 1/2, 3/4, 1/1,
5/4, 3/2, 7/4, 2/1
Cohere
: Reduces the randomness of grain triggering as the knob is turned up.
Flow
: Gate/trigger input and respective button; behavior is based on the Clk/Hld/Frz
switch setting.
Rev/???/Fwd
: Grain playback direction. Selects between backward, chaos, and
forward.
Clk/Hld/Frz
: Mode selector that sets the button behavior.
•
Clk
: In Clk mode, the Flow button acts as a tap tempo, and the Flow input acts as a
clock in. Holding the button down for a few seconds clears a tapped clock. Note that
clocks set in this mode are remembered when switching modes.
•
Hld
: In Hld mode, Flow acts as a grain-freeze toggle. Pressing the Flow button or
sending trigger inputs freeze the current grain until the next button press or trigger
in.
•
Frz
: In Frz mode, the Flow button freezes the current grain while the Flow button is
pressed or a gate at the Flow input is high, and unfreezes when the button is
released or the gate goes low.
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