background image

5

CHART B

SAMPLE DIFFICULTY LEVELS FOR PONG-MASTER CONTROLS

Beginner Novice Intermediate Advanced Expert Master

Game Minutes

10

8

5

3

2

1

No. Of Sensors

3

3

3

2

1

1

Large-3

Large-2

Large-1

Large-0

Large-0

Large-0

Sensor Points

Medium-3

Medium-2

Medium-1

Medium-1

Medium-1

Medium-0

Small-2

Small-3

Small-3

Small-2

Small-0

Small-1

Grouped

Scattered

Lg. & med.-

End of

Corner

Corner

Sensor Placement

in middle

middle

middle, Sm.-

table

of table

or side

of table

of table

end of tbl.

of table

Game Points

11

11

21

21

21

21

CHART A

NUMBER OF SECONDS FOR ROBOT TO SCORE ONE POINT

Game Minutes

1

2

3

4

5

6

7

8

9

10

21 Point Game

3

6

9

11

14

17

20

23

26

29

11 Point Game

5

11

16

22

27

33

38

44

49

55

CHART C

SAMPLE DIFFICULTY LEVELS FOR ROBO-PONG CONTROLS

Beginner Novice Intermediate Advanced Expert Master

Spin

Backspin Backspin

Topspin

Topspin

Topspin Sidespin

Ball Speed

2

3

5

7

10

10

Head Angle

G

G

F

E

D

D

Ball Frequency

4

5

5

6

8

10

Oscillation

Off

Off

Off

On

On

On

LEVELS OF DIFFICULTY

Pong-Master provides many options to match the

difficulty of the game to your present ability. The number
of options is almost endless. With some experimentation,
you'll soon find the settings that are challenging for you.

The first option is to adjust the amount of time for a

game. The game clock can be adjusted from 10 minutes
(least difficult) to 1 minute (most difficult) in 1 minute
intervals. As you increase the amount of time for a game,
the longer it takes the robot to score one point. This control
also works hand in hand with the Game Point control. A
normal game would be to 21 points. But with Pong-Master,
you have the option to set it for an 11 point game so it takes
longer for the robot to score a point (see Chart A).

A second option is the number of sensors selected. This

may range from 1 to 3. The more sensors selected, the
easier it is for you to score.

A third option is the sizes of the sensors. There are

three sensor sizes—small, medium, and large. The larger
the sensor size, the easier it is to strike and score a point.

A fourth option is to set the point levels for the sensors.

You can choose to award 1, 2, or 3 points for each strike of
a sensor. There are two jacks for each point level, so you
could, for example, plug sensors into both the 3 point jacks
and another sensor into a 2 point jack for an easy game.
You could choose a harder game by plugging two sensors
into the 1 point jacks and the third sensor into a two point
jack. A common arrangement is to set the larger sensor to

award 1 point, the medium sensor 2 points, and the small
sensor 3 points. The most difficult arrangement would be
to use only one sensor.

A fifth option is arranging the sensors on the table. The

least difficult arrangement would be to group all the
sensors together in the middle of the table. Placing the
sensors around the edges of the table or very close to the
net will make the game more difficult. (See Using Pong-
master To Improve Skills 
on page 6.)

As you can see, there are countless ways to adjust the

level of difficulty. Chart B gives some sample settings for
Pong-Master controls to obtain the different levels of
difficulty ranging from beginner to master.

Besides the options you have to set the Pong-Master

controls, you may also adjust the difficulty of a game by
selecting the type of shot the robot delivers to you. The
various parameters here are the type of spin, the speed of
the ball, the height of the ball, the frequency of ball
delivery, and whether the ball is delivered consistently to
one spot or randomly to many spots.

The type of spin can be backspin, topspin, or sidespin.

Backspin returns are usually the easiest to aim because the
ball travels slowly and in a straight line. Topspin is a little
more difficult because the ball can travel much faster.
Sidespin is most difficult to place accurately because it
causes the ball to jump sideways off your paddle and is
therefore hard to hit back in a straight line.

Summary of Contents for Pong-Master

Page 1: ...oreign patents Robo Pong Pong Master Robo Balls Pong Pal and Newgy are trademarks of Newgy Industries Inc 805 Teal Dr Gallatin TN 37066 June 2007 OWNER S MANUAL NEWGY INDUSTRIES INC 805 TEAL DRIVE GALLATIN TN 37066 USA PHONE 615 452 6470 FAX 615 230 9785 WEB WWW NEWGY COM EMAIL NEWGY NEWGY COM CAUTION READ OPERATING INSTRUCTIONS CAREFULLY ELECTRONIC INTERACTIVE TABLE TENNIS GAME FOR FUN EXERCISE A...

Page 2: ...he robot There is also a Transformer Cord f that supplies power to the scoreboard and a Linking Cable e that connects the scoreboard to the robot Control Box Not shown in Figure 1 is the Safety Cord used for attaching the scoreboard to your net post to help prevent damage in case it is knocked off the table PONG MASTER CONTROLS The Scoreboard should be placed about a foot in front of the table net...

Page 3: ...ring a game The robot scores points based on elapsed time see Levels of Difficulty page 5 3 The right bottom red LED keeps track of the player s score during a game The player scores points by striking a sensor target with a ball The Scoreboard will accurately score the number of points assigned to a target for each target strike 1 2 or 3 points 4 The two small yellow lights marked 21 and 11 indic...

Page 4: ... warning beep You re now playing Pong Master See if you can beat the robot by scoring 21 points or 11 points if selected before the robot does Step 12 To start a new game with the same settings press the start button To change the Scoreboard settings press reset change the settings then press start PLAYING THE GAME You score points by making your shots strike the sensors Every strike will award yo...

Page 5: ...option is the sizes of the sensors There are three sensor sizes small medium and large The larger the sensor size the easier it is to strike and score a point A fourth option is to set the point levels for the sensors You can choose to award 1 2 or 3 points for each strike of a sensor There are two jacks for each point level so you could for example plug sensors into both the 3 point jacks and ano...

Page 6: ...e basic strokes of table tennis are performed Practice these strokes until they feel comfortable and you are able to consistently aim the ball in a general direction Pros often spend several years perfecting a stroke so don t be surprised if it takes you a while to achieve good strokes Once you have developed a stroke to the point where you can make your return go either crosscourt or down the lin...

Page 7: ...Start button on the Pong Master Scoreboard You will have 3 seconds to quickly turn your Control Box on and get ready to return the balls Even though the robot will begin to deliver balls immediately the game clock will not start and the sensors will not be activated until the Scoreboard sounds its warning beep to begin the game 3 At the end of the game you must manually turn the Control Box off 4 ...

Page 8: ...e a check or money order along with your order Be sure to keep your purchase receipt We suggest you keep your receipt with this manual and record the following information Date Purchased _____________________ Serial ________________________ Dealer Name________________________ City State______________________ LIMITED 1 YEAR WARRANTY Manufacturer warrants to the original retail purchaser this produc...

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