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3

source. Plug the round end of the transformer cord into
this jack, and plug the prongs of the transformer into a
power outlet. The transformer is matched to the electric
current in your country. Check the label on the
transformer to be sure the input specifications match
your local electrical specifications. 
(In the U. S., the input
specifications should read “120 VAC, 60 Hz“.) If not,
contact Newgy Industries or your Newgy dealer to obtain
the proper transformer.

WARNING: Do not plug the transformer from a Model

2000 or 1929 robot into the Pong-Master Scoreboard! Damage
may result. Use only the transformer supplied with Pong-Master.
The transformer output should be 12 VAC, 400 mA.

(4) The 9-pin trapezoidal-shaped jack on the back of the

Scoreboard is used for connecting the Pong-Master
Scoreboard to your robot’s Control Box with the provided
Linking Cable. Whenever your Scoreboard is hooked up to
the Control Box and the Scoreboard is turned on, the Ball
Frequency knob on the Control Box will not respond to
changes until after a Pong-Master game has begun. The
Scoreboard will automatically turn Ball Frequency on at the
start of a Pong-Master game and automatically turn Ball
Frequency off at the end of a game. To return to normal
Control Box operations, the Scoreboard must be turned off
or the Linking Cable disconnected.

(5) The small metal loop at the bottom center of the

back of the Scoreboard is used for attaching the safety cord.
Hook one end of the safety cord into the loop and attach the
other end of the safety cord to the net post of your table.

The front of the Scoreboard (see Figure 3) has the

following controls:

(1) The top center red LED is the game clock. The game

clock can be set to between 1 and 10 minutes in 1 minute
intervals. The amount of time for a game is changed by the
use of the Time Up (7) and Time Down (8) buttons. The
time must be set before the start of a game. You cannot
adjust the game time during a game.

(2) The left bottom red LED keeps track of the robot’s

score during a game. The robot scores points based on
elapsed time (see Levels of Difficulty, page 5).

(3) The right bottom red LED keeps track of the

player’s score during a game. The player scores points by
striking a sensor target with a ball. The Scoreboard will
accurately score the number of points assigned to a target
for each target strike (1, 2, or 3 points).

(4) The two small yellow lights marked “21” and “11”

indicate the number of points in the game. The center
button marked “Game” (9) toggles the indicator lights
between 21 and 11.

(5) The “Reset” button is used at the end of a game if

the player wishes to reset the game options (amount of
time or game points) before starting another game. You
may also press this button if you want to stop in the middle
of a game before time has expired.

(6) The “Start” button, of course, starts a game. There is

an approximate 3 second delay between the time the Start
button is pushed and balls begin to be delivered by the
robot. This delay allows the player to get set. After one game
is finished, the Start button may be pressed again to start a
new game using the same settings as the previous game.

NOTE: The only time the Scoreboard will permit

instructions from the Control Box to reach the robot is 

during a

game. Therefore, if you wish to change the settings on the
Control Box, you must do so either during a game (not
recommended because your aim will be temporarily distracted as
you make the adjustments and you will lose time off the game
clock) or you must first turn the Scoreboard off, adjust the
Control Box settings, and then turn the Scoreboard back on
before starting the next game.

PONG-MASTER SET-UP

(Step 1) Select the number and size of sensors to play

with. Place the sensors at various points on the robot's end
of the table.

(Step 2) Choose the number of points scored when a

sensor is struck by plugging that sensor into the
appropriately labeled jack on the back of the Scoreboard.
There are two jacks each for 1 point, 2 points, and 3 points.

Step 1

(7) Time (   ) Up Switch

(2) Robot’s Score

(3) Player’s Score

<

(8) Time (   ) Down Switch

<

(4) 21 Point Game Indicator

(4) 11 Point Game Indicator

(6) Start Button

(5) Reset Button

(9) Game Points Selector

FRONT OF SCOREBOARD

(1) Game Clock

FIGURE 3

Summary of Contents for Pong-Master

Page 1: ...oreign patents Robo Pong Pong Master Robo Balls Pong Pal and Newgy are trademarks of Newgy Industries Inc 805 Teal Dr Gallatin TN 37066 June 2007 OWNER S MANUAL NEWGY INDUSTRIES INC 805 TEAL DRIVE GALLATIN TN 37066 USA PHONE 615 452 6470 FAX 615 230 9785 WEB WWW NEWGY COM EMAIL NEWGY NEWGY COM CAUTION READ OPERATING INSTRUCTIONS CAREFULLY ELECTRONIC INTERACTIVE TABLE TENNIS GAME FOR FUN EXERCISE A...

Page 2: ...he robot There is also a Transformer Cord f that supplies power to the scoreboard and a Linking Cable e that connects the scoreboard to the robot Control Box Not shown in Figure 1 is the Safety Cord used for attaching the scoreboard to your net post to help prevent damage in case it is knocked off the table PONG MASTER CONTROLS The Scoreboard should be placed about a foot in front of the table net...

Page 3: ...ring a game The robot scores points based on elapsed time see Levels of Difficulty page 5 3 The right bottom red LED keeps track of the player s score during a game The player scores points by striking a sensor target with a ball The Scoreboard will accurately score the number of points assigned to a target for each target strike 1 2 or 3 points 4 The two small yellow lights marked 21 and 11 indic...

Page 4: ... warning beep You re now playing Pong Master See if you can beat the robot by scoring 21 points or 11 points if selected before the robot does Step 12 To start a new game with the same settings press the start button To change the Scoreboard settings press reset change the settings then press start PLAYING THE GAME You score points by making your shots strike the sensors Every strike will award yo...

Page 5: ...option is the sizes of the sensors There are three sensor sizes small medium and large The larger the sensor size the easier it is to strike and score a point A fourth option is to set the point levels for the sensors You can choose to award 1 2 or 3 points for each strike of a sensor There are two jacks for each point level so you could for example plug sensors into both the 3 point jacks and ano...

Page 6: ...e basic strokes of table tennis are performed Practice these strokes until they feel comfortable and you are able to consistently aim the ball in a general direction Pros often spend several years perfecting a stroke so don t be surprised if it takes you a while to achieve good strokes Once you have developed a stroke to the point where you can make your return go either crosscourt or down the lin...

Page 7: ...Start button on the Pong Master Scoreboard You will have 3 seconds to quickly turn your Control Box on and get ready to return the balls Even though the robot will begin to deliver balls immediately the game clock will not start and the sensors will not be activated until the Scoreboard sounds its warning beep to begin the game 3 At the end of the game you must manually turn the Control Box off 4 ...

Page 8: ...e a check or money order along with your order Be sure to keep your purchase receipt We suggest you keep your receipt with this manual and record the following information Date Purchased _____________________ Serial ________________________ Dealer Name________________________ City State______________________ LIMITED 1 YEAR WARRANTY Manufacturer warrants to the original retail purchaser this produc...

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