MFJ-498 Instruction Manual
0(zero)
Starts the QSO simulator. Use the interactive QSO simulator to practice on
the air contacts. Learn code the way that is used on the air. After you enter
"0" in the command mode you may send CQ and the keyer will answer you. If
you wait without sending CQ, the keyer will initiate the QSO and you can
answer it.
#(1-9)
A one-digit entry between 1 and 9 is entered to choose a six-character set.
These sets are sent by the random code generator when "
C
" is "on".:
1
2
3
4
5
6
7
8
9
A
G
M
S
Y
4
.
_
;
B
H
N
T
Z
5
?
+
(
C
I
O
U
0
6
"
,
)
D
J
P
V
1
7
$
-
/
E
K
Q
W
2
8
'
=
Start
F
L
R
X
3
9
¶
:
Invitation to transmit
See Morse Code Table on page 16 for a more complete listing of the code.
Q
This command queries the unit for code settings. When "
Q
" is entered the
unit will display several of its settings on the LCD. The display is in the
following format:
S =
x
x
W =
x
x
T
=
x
x
x
x
N =
x
x
x
x
F
L
C
A
P
G
N
Sxx = speed in WPM
FLCAPGN = where 1 is on and 0 is off
Wxx = weight in % on time
F = Farnsworth mode on/off
Txxxx = sidetone frequency in Hz
L = 5 character length on/off
Nxxxx = serial number
C = fixed character sets on/off
A = alphabetic characters on/off
P = punctuation on/off
G = prosign on/off
N = numeric characters
Technical Assistance
Summary of Contents for MFJ-498
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