The MIOConsole3d Application
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Session
Menu
The Session panel has been designed with an eye towards hardware-based multitrack studio workflows,
with the MIOConsole mix desk as a hardware mix desk and patchbay (which it actually is), and the Session
panel as the multitrack tape deck.
In the case of a studio-based multitrack recording session, one would set up the mix desk and patchbay
for the available outboard gear and the instruments to be recorded at the start of the session, and use that
basic setup throughout the recording session, making relatively minor adjustments as new songs require.
That basic setup would include not just signal processing, but link groups, VCA/DCAs, aux send level
processing and panning, sub-mix busing and cue routing.
This way of working was refined over the decades specifically to get the technology out of the way of the
creative process, and let the artists and engineers concentrate on the reason they were there: capturing
the musical performance, maintaining a creative flow to the recording session, and lending in-the-moment
impact to the songs being recorded and mixed.
The MIOConsole3d menu bar Session menu provides commands for the Session window, including track/
file import and export, Record and Play transport controls and track overviews navigation, even when the
Session window is hidden or closed.
Figure 10.25: Session Menu (top level)
Menu commands for the Session panel are categorized to subfolders for ease of navigation and to allow
for future feature expansion.
Many Session menu items include default key commands, and all Session key commands may be edited
through the menu bar “Edit” menu:
) interface.