Technical Manual Universal Interface BE
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43
The
Chart
shows
the
setting
options
for
the
logic
blocks.
The
logic
blocks
can
be
assigned
a
logic
function
and
an
object
type,
the
usage
of
this
logic
block:
Setting
per
logic
[default
value]
Dynamic
range
[default
value]
comment
disabled
And
Or
Switch
Scene
Every
logic
block
can
be
adjusted
as
And
‐
or
as
Or
‐
function.
Additional
the
object
type
(usage)
can
be
adjusted
for
every
block.
Table
41:
Dynamic
range
logic
The
following
chart
shows
the
communication
objects
for
the
logic
functions:
Number
Name
Length
Usage
80
Logic
input
1A
1
Bit
Communication
object
for
an
external
logic;
is
only
displayed
when
an
external
logic
was
activated
81
Logic
input
1B
1
Bit
the
same
like
logic
input
1A
82
Logic
Output
1
1
Bit
Output
logic
for
switch
is
activated
(=1
‐
signal)
when
the
logic
block
is
true
82
Logic
Output
1
Scene
1
Byte
Output
logic
for
scenes
is
activated
(=1
‐
signal)
when
the
logic
block
is
true
Table
42:
Communication
objects
logic
The
communication
objects
for
the
other
3
possible
logic
blocks
are
the
same
like
the
first
one.
Three
numbers
are
reserved
for
every
logic
block,
so
the
next
logic
block
starts
at
number
83.
As
soon
as
a
logic
block
is
activated,
a
new
sub
‐
menu
appears
at
the
left
selection
list.
In
this
menu
can
be
set,
which
inputs
should
be
connected
to
the
logic
block.
Two
external
logic
blocks
can
be
activated
additional.
The
external
logic
objects
can
be
connected
to
communication
objects
of
other
devices
by
using
the
displayed
communication
objects
“logic
input
1
A&B”.
Figure
22:
Setting
logic
The
read
of
the
inputs
(number
depends
to
the
device
type)
can
be
activated
for
every
channel
and
two
external
objects.
They
can
be
read
normal
or
inverted.