Technical Manual Universal Interface BE
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32
4.5.2
Scene
The
scene
function
calls
scenes,
which
are
saved
in
actuators.
Scene
numbers
in
the
universal
interface
and
the
actuators
must
be
identical.
It
is
possible
to
save
scenes
by
a
long
keystroke
if
the
saving
function
was
activated.
The
following
illustration
shows
the
setting
options
for
this
parameter:
Figure
15:
Parameter
Scene
The
following
chart
shows
the
dynamic
range
of
this
parameter:
Sub
‐
function
Dynamic
range
[default
value]
comment
Saving
function
No
save
Save
Saving
function
is
selected
ba
a
long
keystroke
Scene
number
1
‐
64
[1]
Scene
number
must
be
identical
with
the
one
in
the
actuators
Blocking
object
Inactive
Active
have
a
look
at
4.3.1
blocking
object
Table
26:
Sub
‐
function
scene
The
chart
shows
the
communication
objects
for
this
parameter:
Number
Name
Length
Usage
2
Scene
1
Byte
calls
the
depending
scene
Table
27:
Communication
object
Parameter
scene
The
scene
function
calls
scenes,
which
were
stored
in
actuators.
Scenes
contain
of
parameterized
states
of
several
actuators,
which
can
be
called
with
only
one
keystroke
by
using
the
scene
function.
Additional
to
the
call
of
scenes,
scenes
can
be
saved
at
the
call
of
a
universal
interface
by
a
long
keystroke.
When
the
saving
function
was
activated,
a
long
keystroke
at
the
universal
interface
saves
the
current
state
of
the
actuators
to
the
depending
scene.