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2. The server changes from one player to the other every time five points are scored, except when the
score becomes tied 20-20. At this time, the serve changes and continues to change after each point
until one player scores two consecutive points, thus winning the game.
3. The serve must be made from behind the end line. The server puts the ball into play by tossing it into
the air from the palm of one hand and striking it with the paddle (held in the other hand) so that it hits
his/her own court. The ball must go over the net and hit the receiver's court. The receiver must return
the ball over the net so that it hits the server's court. Play continues until one player fails to make a
legal return. The opponent then scores a point.
Doubles Rules
1. Each match shall consist of the best two out of three games with the winning pair reaching 21 points
first or being ahead by two after the score reaches 20 all in each game.
2. The pair winning a coin flip may choose either end of the table or the right to serve or receive first. If
they choose an end, the other pair has the choice of serving or receiving first.
3. The pair having the right to serve the first five serves in any game shall decide which partner shall
do so. The opposing pair shall then decide which shall be the first receiver.
4. Each server shall serve for five points as in singles. At the end of each five points, the one who was
receiving becomes the server, and the partner of the previous server becomes the receiver. This
sequence shall continue until the end of the game or the score of 20 all. At 20 all, the sequence of
serving and receiving shall continue uninterrupted except that each player shall serve only one point
in turn and the serve will alternate after each point in turn and the serve will alternate after each point
until a pair is ahead by two points.
5. The server shall first make a good service, the receiver shall then make a good return, the partner of
the server shall then make a good return. The partner of the receiver shall then make a good return,
the server shall then make a good return and thereafter each player alternately in that sequence shall
make a good return.
6. After each game the pairs shall change ends. The pair serving first in the previous game shall become
the first receivers in the next game and vice versa. Rule #3 (above) shall then be in effect.
Rules not covered above (such as: racquet specifications, volleying a return, and balls fractured in play)
shall be in accordance with the Laws of the International Table Tennis Federation as interpreted by the
United States Table Tennis Association.
FOOTBALL GAME RULES
1. Place the Football Goal Posts at the opposite ends of a table or any flat playing surface.
2. Mark midfield by measuring from one end of the table (or field) to the other, and dividing in half. Then flip
a coin to determine first possession.
3. The player begins by placing the flat “Rush” ball halfway between midfield and their own goal line, then
sliding the ball toward the opponent’s goal. NOTE: The players may opt for 1-3 downs per possession.
4. If an portion of the ball comes to rest past the goal line (defined by an imaginary line from the front edge
of the suction cup to the sides of the table), then a touchdown has been scored for six points.
NOTE: An extra point attempt is then made from the halfway point between midfield and the opp-
onent’s goal line.