Low Frequency Oscillator
Just like the Destiny v2’s main oscillators, the low frequency oscillator (LFO) creates
waveforms. Unlike the main oscillators, the LFO is not influenced by which key has
been depressed; the frequency is controlled by the slider labeled ‘LFO FREQ in the LFO
section of the instrument and it can go down to sub-audible frequencies.
The purpose of the LFO is to provide a cyclic control output and it can be sent to various
places, in a similar way to the envelope generators discussed earlier.
The Destiny’s LFO only has one slider, frequency.
However, it outputs two waveforms simultaneously;
Sine
and
Square.
The Destiny v2 actually has two flexible LFO’s; the second one appears in the Destiny v2 Control Section, described later.
The Destiny v2’s second LFO can only provide a sine wave. It can control ocilator pitch and so can produce a vibreto effect.
The important thing about LFO 2 is that its intensity is scaled by modulation wheel data
.
14 Programming -LFO / S&H
LFO Destinations
These can be selected between at the point of destination.
SAMPLE AND HOLD
Sample & hold produces a series of (generally random) values by sampling signals input into the
S/H MIXER at certain points in time. These points in time can either be:
(a) periodic time intervals, the frequency of which are determined by the LFO Speed
or
(b) triggered by the keyboard.
Use the switch labelled LFO TRIG / KEYB TRIG to select either (a) or (b).
(5)
Use sliders (1) & (2) to control what is input into the s/h mixer, along with their corresponding
switches underneath (3)(4).
The OUTPUT LAG slider (6) causes the sample & hold to glide from one sampled value to another.
1
2
3
4
5
6