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Step 6: Select the corresponding code
Build your own code for your model using the online
Code Generator (http://www.libelium.com/development/waspmote/
code_generator)
provided by Libelium at the
Development section
of Libelium website (see corresponding section for details
about how to use the code generator). Download and open it in Waspmote IDE Plug & Sense!.
Save the sketch (Waspmote IDE has a button for that), for example with the name “Waspmote_Plug_Sense_test_code”,
and check the IDE message “Done Saving”
Figure : Preparing code for Waspmote Plug & Sense!
Step 7: Select the corresponding API
Select the API version corresponding to Waspmote Plug & Sense! going to tools/board. If you do not have the API for Waspmote
Plug & Sense!, please go to the
Development section
of Libelium website and download it.
Figure : Selecting API for Waspmote Plug & Sense!