FXAlg #3: Gated MiniVerb
Algorithm Reference-7
Parameters:
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Wet/Dry
A simple mix of the reverb sound with the dry sound. When set fully dry (0%), the gate
is still active.
Out Gain
An overall level control of the effectÕs output (applied after the gate).
Gate Thres
The input signal level in dB required to open the gate (or close the gate if Gate Duck is
on).
Gate Duck
When set to ÒOffÓ, the gate opens when the signal rises above threshold and closes when
the gate time expires. When set to ÒOnÓ, the gate closes when the signal rises above
threshold and opens when the gate time expires.
Gate Time
The time in seconds that the gate will stay fully on after the signal envelope rises above
threshold. The gate timer is started or restarted whenever the signal envelope rises
above threshold.
Gate Atk
The attack time for the gate to ramp from closed to open (reverse if Gate Duck is on)
after the signal rises above threshold.
Gate Rel
The release time for the gate to ramp from open to closed (reverse if Gate Duck is on)
after the gate timer has elapsed.
Signal Dly
The delay in milliseconds (ms) of the reverb input signal relative to the side chain signal.
By delaying the reverb signal, the gate can be opened before the reverb signal rises
above the gating threshold.
For descriptions of the other parameters, see the previous section, FXAlgs #1-2.
Wet/Dry
0 to 100%wet
Out Gain
Off, -79.0 to 24.0 dB
Rvrb Time
0.5 to 30.0s, Inf
HF Damping
16 to 25088 Hz
L Pre Dly
0 to 620ms
R Pre Dly
0 to 620 ms
Room Type
Hall1
Diff Scale
0.00 to 2.00x
Size Scale
0.00 to 4.00x
Density
0.00 to 4.00x
Gate Thres
-79.0 to 0.0 dB
Gate Time
0 to 3000 ms
Gate Duck
In or Out
Gate Atk
0.0 to 228.0 ms
Gate Rel
0 to 3000 ms
GateSigDly
0.0 to 25.0 ms
Reduction
-dB 60 40 * 16 * 8 4 0