background image

good or bad for you or your fellow players. 
Be careful not to pick up a non-matching 
token. If you do, you’ll have to put it back 
in the lagoon hole. 
 
For 2 players: The player who rolled the 
die fishes for matching sea sprites in both 
of their lagoon holes first, then the other 
player fishes in both of their lagoon holes. 
You can decide for yourself which of your 
two hiding holes to put your tokens in. If 
one of your hiding holes is full, start filling 
the second hole.

5. Pass the die 
Pass the die to the next player in the 
direction of the arrow on the spinner. This 
starts a new round.

Game end

 

The player who collects nine sea sprite 
tokens first wins! If one player reaches 
nine tokens, the current round is still 
played to the end, giving the other players 
a chance to catch up. If more than one 
player collects nine sea sprite tokens, 
these players tie for winner!

For 2 players: The first player to fill both 
of their hiding holes with nine tokens each 
(18 total) wins. Again, the round is played 
to the end.

Game variant:  
Ghost octopus

Distribute the three ghost octopus 
tokens on the large spinning disk 
during game setup. During the game, 
the ghost octopus blocks the lagoon 
holes in which he appears. 
You cannot fish for sea sprites in the lagoon 
holes where the ghost octopus tokens are 
visible. During your turn, place the sea sprite 
tokens you collect on the table in front of you, 
not directly into your hiding hole. If you happen 
to find a ghost octopus while fishing, you have 
to put all the tokens you found in this round 
back into the hole. The octopus tokens remains 
in the whirlpool. If you stop fishing voluntarily 
without having found a ghost octopus, you may 
put all the collected sea sprites into your hiding 
hole.

Tip for families:

 When adults and children play 

together, you can have the game variant rules 
apply to the adults only.

Authors: 

Jens-Peter

 Schliemann, 

Bernhard We

ber

Graphics and 

Illustration:

 ANOKA 

DESIGN STUDIO

3D Graphic

s: 

Andreas R

esch, arg

fx.at

Editing:

 Elisabeth Sie

ber-Bask

al

English T

ranslation:

 Joyce Fleis

sner

English E

dition Ed

iting:

 Ted McGuir

e

Addition

al Artwor

k:

 Dan Freit

as

© 2016 Fr

anckh-Ko

smos Verl

ags- 

GmbH & C

o. KG, Pfi

zerstr. 5-

7, 

D-70184 St

uttgart, G

ermany.

Phone: +4

9 711 2191-0; 

Web: kosm

os.de

© 2016 Th

ames & K

osmos, LL

C, 

Providenc

e, RI, USA

Thames & K

osmos® is 

a register

ed 

trademar

k of Thames & K

osmos, LL

C. 

All rights r

eserved.

Printed in G

ermany / Impr

imé en 

Allemagne

Distributed i

n North Amer

ica by 

Thames & K

osmos, LL

C. Provid

ence, 

RI 02903 

Phone: 800-5

87-2872  

Web: thames

andkosmo

s.com

Distributed i

n United K

ingdom b

Thames & K

osmos UK, LP

. Goudhu

rst, 

Kent TN17 

2QZ 

Phone: 0

1580 212000 

 

Web: thames

andkosmo

s.co.uk

69

76

48-02-290

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