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Moving Head Controller 2.0 Manual Rev2 

Programming

 

Libraries with 

the GUI

 

The provided GUI permits performing all the steps described above in a less convoluted and 
more user-friendly way.  
To enter Programming mode on the GUI do the following: 

 

1-

 

Turn the board ON. 

2-

 

Connect the USB cable between the controller and the PC. 

3-

 

Run the GUI on the PC. 

4-

 

On the top Menu navigate to 

Edit > Library Management

 

5-

 

On the 

Library Management

 tool, highlight the Library to be edited. 

6-

 

On the 

Library Management

 tool, navigate with the mouse and edit with the keyboard any applicable 

parameter (refer to 

our Tutorial Video 

for more description and example values). 

7-

 

With the mouse left-click on 

<Save>

 when finished. 

 

Programming 

Lights with the 

Controller’s 

Menus  

Programming Lights is used to assign a Library to a Light-Product, to select a DMX address and 
add its physical location-orientation within the room for follow-spotting functions. 
To enter Programming mode on the controller do the following: 

 

1-

 

Turn the board 

ON

2-

 

Press and hold 

<…Setup>

 for 3 seconds on the Light to be Programmed. 

3-

 

The LED/Button blinks twice a second when in programming mode. 

4-

 

The LCD displays “Light x 

-

>” and the Library Model Name on 

first row. 

5-

 

The LCD displays the parameter being edited on second row. 

6-

 

Push the Joystick 

<+Y><-Y>

 to edit the 

Z Height

 parameter (example 10.0).  This is the vertical distance 

from the floor to the pivoting bracket on the light. 

7-

 

Push the Joystick 

<+X>

 to move to the next menu. 

8-

 

Push the Joystick 

<+Y><-Y>

 to edit the 

Relative X

 parameter (example 0.0). This is the horizontal distance 

on the “X” direction from the command center to the Light. 

 

9-

 

Push the Joystick 

<+X>

 to move to the next menu. 

10-

 

Push the Joystick 

<+Y><-Y>

 to edit the 

Relative Y

 parameter (example 0.0). This is the horizontal distance 

on the “Y” direction from the command center to the Light. 

 

11-

 

Push the Joystick 

<+X>

 to move to the next menu. 

12-

 

Push the Joystick 

<+Y><-Y>

 to edit the 

Tilt Offset

 parameter. This is the Tilt Angle in degrees for the light 

relative to the horizontal leveled plane whenever the light is not mounted straight leveled (usually 0.0). 

13-

 

Push the Joystick 

<+X>

 to move to the next menu. 

14-

 

Push the Joystick 

<+Y><-Y>

 to edit the 

Pan Offset

 parameter (example 90.0). This is the Angle rotation in 

degrees for the light to correct the aim direction if the light is rotated. 

15-

 

Push the Joystick 

<+X>

 to move to the next menu. 

16-

 

Push the Joystick 

<+Y><-Y>

 to Assign a 

DMX Channel

 

to the Light, example “1”.

 

17-

 

Push the Joystick 

<+X>

 to move to the next menu. 

18-

 

Push the Joystick 

<+Y><-Y>

 to edit the 

TILT

 positive direction; revert if th

e light moves in the opposite “Y” 

direction when pushing the Joystick in Follow-Spot mode.   

19-

 

Push the Joystick 

<+X>

 to move to the next menu. 

20-

 

Push the Joystick 

<+Y><-Y>

 to edit the 

PAN

 positive direction; revert if the light moves in the opposite 

“X” direc

tion when pushing the Joystick in Follow-Spot mode.    

21-

 

Push the Joystick 

<+X>

 to move to the next menu. 

22-

 

Push the Joystick 

<+Y><-Y>

 to select a new Light-Product Library for this light. 

23-

 

Push and hold 

<ENTER>

 for 3 seconds to save the new 

Parameters

 

 

Note:

 Push and hold 

<Aux/Exit>

 for 3 seconds to exit Programming mode at any time 

 

 

 

 

1.

 

 

Summary of Contents for Moving Head Controller 2.0

Page 1: ...Page 1 of 20 Moving Head Controller 2 0 Manual Rev2 Moving Head Controller 2 0 User Manual...

Page 2: ...TUP__________________________________________________________________ 10 4 RUNNING MODE _________________________________________________________ 11 5 PROGRAMMING _____________________________________...

Page 3: ...t related to shipping or concealed damage file a claim with JPC Lighting within 7 days of delivery Conventions Convention Meaning 1 512 A range of values 50 to 60 A set of values 15 Information shown...

Page 4: ...operating The product is for indoor use only Do not expose the product to rain or moisture Make sure the voltage of the power source used for the product is within the range stated on the label or on...

Page 5: ...SB input to store edit and upload parameters and functions through the provided GUI interface Accepts new firmware versions and is user upgradable Product The moving Head Controller 2 0 the board is a...

Page 6: ...created by using the faders to send DMX values to the products The looks are saved into scenes and the scenes are saved as steps into chases The scenes and chases are played back as shows at different...

Page 7: ...ut the rear panel See the Back Panel View Front Panel View Front Panel Controls The front panel controls provide access to the Moving Head Controller 2 0 programming and playback operations The LCD di...

Page 8: ...lowspotting Push Hold for 3 seconds to enter calibration mode then move where the light aims with the Joystick until the aim overlaps the reference light Note The reference light must be ON and aiming...

Page 9: ...through all the different menus to edit parameters save and recall programs etc Run Mode If active Light is in Follow Spot mode it controls the X Y coordinates of the Spot If active Light is in PAN T...

Page 10: ...DMX cabling can be used along with D Fi transmission or instead of D Fi transmission for products that are not D Fi compatible To use DMX cabling connect the DMX cable from DMX Out of the board to DMX...

Page 11: ...the LED Button On Off Active must be blinking Follow Spot X Y Control Mode This mode is used to indirectly control the Pan and Tilt functions on 2 or more Light Products simultaneously with the Joysti...

Page 12: ...e Joystick Y Y to set the DMX channel number example 1 15 Push the Joystick X to enter the DMX channel number for PAN Fine 16 Push the Joystick Y Y to set the DMX channel number example 2 17 Push the...

Page 13: ...xt menu 8 Push the Joystick Y Y to edit the Relative X parameter example 0 0 This is the horizontal distance on the X direction from the command center to the Light 9 Push the Joystick X to move to th...

Page 14: ...12 Programming Chases Shows Programing Chases is used for automatic playback There are 3 parts to programming Shows 1 Programming Hot Cues 2 Programming one light for auto chasing 3 Programming multi...

Page 15: ...d for saving and recalling a Chase made up of 2 or more sequential Looks or Steps and for when their Transition and Standby times are to be synchronized among said Lights To save multiple lights for a...

Page 16: ...X to switch back and forth between the Transition Time and Standby Time parameters 10 Push the Joystick Y Y to set the Time parameter example 3 0 11 Push and hold ENTER for 3 seconds to exit the Time...

Page 17: ...hold on the LED Button ENTER for 3 seconds b The saved Look Chase gets recalled and goes live tweak the Look live as if the controller was in Run Mode c Once satisfied with the tweaks the updated Look...

Page 18: ...ed Look is immediately recalled in Run Mode allowing the user full control over it When a Hot Cue is recalled the LED Button Chase x blinks ON OFF Only one Ho Cue can be recalled a second recall overw...

Page 19: ...lected on Faders 3 Clean LCD Screen with a mild solution of glass cleaner and a soft lint free cotton cloth 4 Apply solution to the cloth or tissue and drag dirt and grime to the outside of the lens T...

Page 20: ...ntroller 2 0 Manual Rev2 8 CONTACT US CONTACT US WORLD HEADQUARTERS I2R Tech Lighting Solutions General Information Technical Support Address 3618 Ridge Glen Dr Sachse TX 75048 World Wide Web I2Rtech...

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