QuickSpecs
HP Workstation xw8000
DA-11506
North America — Version 11 — June 2, 2003
46
Technical Specifications
ATI FIRE GL Z1-128p Graphics Card
Form Factor
ATX
Graphics Controller
ATI FGL 9700 GPU
Bus Type
AGP-Pro50 1x/2x/4x/8x Version 3.0 compliant
RAMDAC
Dual 400MHz / 30-bit
Memory
256MB DDR SDRAM unified frame buffer, Z-buffer and Texture storage
Connectors
Dual DVI-I analog/digital monitor outputs
Dimensions
Single AGP/ATX card. 230.28mm x 107.96mm
Multi-monitor support
Dual Screen output for resolutions up to 2x2048x1536x32 bit
256MB DDR SDRAM unified frame buffer, Z-buffer and Texture storage
Additional product features
64-KB BIOS Serial Flash ROM, reprogrammable by SW, 3.3V only, no Jumpers
2D and 3D acceleration provided for 16-bit and 32-bit RGB? modes
Hardware cursor with full color alpha channel
16/32 bit Z buffer, 16/32 bit W-buffer, 8-bit stored alpha and 8-bit Stencil planes
Bus mastering support for 2D/3D display lists and local memory vertex list
execution
Hardware lighting support for up to 8 lights
Bilinear, Trilinear and Anisotropic texturing
Cubic Environment and Perturbation Bump Mapping
Projective Texture, 3D Texture and Video Texture support
Full Scene Anti-Aliasing (FSAA) support with up to 6 subsamples
Video Engine supports YCrCb (4:2:2, 4:1:0, 4:2:0) to RGB conversion
Video scaling and up to 4x4 tap filtering supported for all YUV and RGB16/32
formats
Per pixel quad buffering on all screen resolutions
VESA compliant Stereoscopic Interface on MiniDin Connector
Compliant with Microsoft/Intel PC2001 Workstation requirements
Video Timings compliant with VESA DMT 1.0 and VESA GTF 1.0 specifications
DDC2B+ Monitor support on all OS platforms
ACPI Version 1.0b Power Management support (all modes)
AGP1x/2x/4x/8x Version 3.0
compliant including
Sideband Addressing
AGP Texturing (Execute Mode)
AGP Read and AGP Write Support
8X Fast write support
VGA controller supporting full standard feature set
FGL 9700 GPU
featuring:
2D Engine with 128-bit datapath processing multiple pixels per clock
PIXEL TAPESTRY III, 3D rendering engine utilizing 2 parallel pipelines with two
texture blending units each capable, of handling up to 8 texels in a single pass,
delivering 2.4 Gigatexels/s fill rate
CHARISMA ENGINE III, geometry unit utilizing 4 vertex processing engines,
capable of executing two instructions per clock cycle each, thus yielding up to
200 million transformed, clipped and lit triangles per second.
VIDEO IMMERSION III, industry leading video technology supporting MPEG 2
encode/decod
Dual independent display controllers with 4K x 4K address space each
of up to
20 GB per second
Supported graphics APIs
OpenGL 1.3 ICD with immediate mode support for all OGL primitive types
DirectX 8.1
Available graphics drivers
Windows 2000
Windows XP
Linux
HP qualified drivers may be preloaded or available from the HP support web
site:
See:
http://h20000.www2.hp.com/bizsupport/TechSupport/Product
.jsp?prodTypeId=12454&prodCatId=296719&locale=en_US&taskId=135