Simple
Programming
12–7
File name 33s-English-Manual-040130-Publication(Edition 2).doc Page : 388
Printed Date : 2004/1/30 Size : 13.7 x 21.2 cm
Function Names in Programs
The name of a function that is used in a program line is
not
necessarily the same as
the function's name on its key, in its menu, or in an equation. The name that is used
in a program is usually a fuller abbreviation than that which can fit on a key or in
a menu. This fuller name appears briefly in the display whenever you execute a
function — as long as you hold down the key, the name is displayed.
Example:
Entering a Labeled Program.
The following keystrokes delete the previous program for the area of a circle and
enter a new one that includes a label and a return instruction. If you make a
mistake during entry, press
~
to delete the current program line, then reenter the
line correctly.
Keys:
(In RPN mode)
Display: Description:
¹
£
Activates Program–entry
mode (
PRGM
on).
¹
¡
{
}
{
}
Clears all of program
memory.
¹
Ó
A
Labels this program
routine A (for "area").
=
º
j
¸
π
Enters the three program
lines.
º
Ô
Ends the program.
¹
u
{
}
Displays label A and the
length of the program in
bytes.
º
Î
Checksum and length of
program.
Å
Å
Cancels program entry
(
PRGM
annunciator off).
A different checksum means the program was not entered exactly as given here.
Summary of Contents for 33S
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