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BAlDUR’s GATe
™
: DARK AlliAnce
™
BlAcK Isle STUDios
- 29 -
Fire Shield:
(Sorceress) This spell encircles the caster in a
flaming wreath that damages any enemy that comes into
contact with it. Perfect for those close-quarters combats
when you're being mobbed from all sides.
Fireball:
(Sorceress) A Dungeons & Dragons classic, a
fireball is a burst of flame that the sorceress can hurl at a
target. It detonates when it hits, doing damage to all
creatures within its radius; the greater the number of ranks
in the spell, the more damage it does.
Flaming Arrows:
(Arcane Archer) This feat grants a
flaming aura to your arrows, causing them to do more
damage when they hit.
Hail of Arrows:
(Arcane Archer) Allows you to fire
multiple arrows at once, starting with two arrows at rank
one, all the way up to six arrows at rank five. This feat
allows you to get more bang from your buck from any
quiver of arrows you pick up in a dungeon.
Ice Arrows:
(Arcane Archer) This feat enchants your
arrows with an icy aura, increasing their damage and can
freeze opponents struck by them.
Lightning Bolt:
(Sorceress) When cast, a bolt of lightning
streaks from the sorceress toward a nearby enemy,
inflicting electrical damage. At higher ranks of this spell, it
evolves into chain lightening, allowing the sorceress to harm
multiple enemies in the bolt's path.
Magic Missile:
(Sorceress) When used, a missile of magical
energy darts forth and unerringly strikes a target. The
Sorceress gains an additional magic missle for every two
levels above first (at 3rd level she fires two missles, at 5th
fires three missles) up to a maximum of five missles.
BAlDUR’s GATe
™
: DARK AlliAnce
™
BlAcK Isle STUDios
- 28 -
Sword and Fist:
(Dwarven Fighter) This feat increases your chance to
hit with melee weapons.
Targeting:
(All) Helps you aim your weapon by providing a targeting
line on the screen. This handy feat can save you a fortune in arrows in
the long run. Note: Vahn, the Arcane Archer, starts with one rank in
this feat.
Toughness:
(Arcane Archer and Dwarven Fighter) This feat grants
you a per3 Health bonus per rank.
Willpower:
(All) This feat gives you +5 arcane energy permanently for
each rank you take in it. Useful for the sorceress and any other
character that relies on energy for their main attacks.
ACTIVE FEATS
Active spells and feats need to be selected from the spell and feat menu
and activated by pressing the B button in order to take effect.
Ball Lightning:
(Sorceress) A ball of electricity travels
forth from the caster, striking all nearby foes with lightning.
Much like the Arcane Archer's “Hail of Arrows” feat, Ball
Lightning can help clear a room quickly.
Bull Rush:
(Dwarven Fighter) This is a short, powerful
charge that inflicts tremendous damage. It costs arcane
energy to use, but the results are worth it.
Burning Hands:
(Sorceress) When used, Burning Hands
turns the sorceress into a magical flamethrower, emitting a
cone-shaped blast of fire from her hands to torch any
enemies within range. Note: Adrianna, the Elven Sorceress,
starts with one rank in this spell.
Clangeddin's Fist:
(Dwarven Fighter) A gift of the
dwarven god Clangeddin, this feat allows you to strike the
ground with a warhammer to smite your foes.
Exploding Arrows:
(Arcane Archer) Enchants arrows so
that they explode when they strike a target. Perfect for
scattering large clumps of monsters quickly.