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FLYING THE  PLAYMATE

1. Perform a range check on your radio system before each 
fl ight. Switch on the transmitter and then connect the battery 
to the plane. Have a helper hold the airplane. 

CAUTION:

 Keep 

your hands behind the propeller. Walk 50' [15m] away from 
the airplane (or the maximum distance your fl ying site allows), 
holding the transmitter with the antenna pointing up. Move the 
right control stick, checking that the control surfaces respond. 
Move the throttle stick up to check the motor. If you still have 
control of the airplane, it is safe to fl y. If you do not have control 
of the plane, make sure the batteries in the transmitter are fresh 
and the battery in the plane is charged.

2. With the throttle stick in the full up position, hand launch the 
Playmate into the wind (or if inside, launch in a direction that 
will provide you with the largest available space to make your 
fi rst turn), at a slight upward angle. 

NOTE:

 For the fi rst couple of 

fl ights, we recommend having a helper hand launch the airplane.

3. Your transmitter controls the altitude, direction and speed of 
the airplane. The right control stick controls the direction and 
altitude and the left stick controls the throttle. After you become 
comfortable with the fl ight characteristics fo the Playmate, the 
plane can fl y comfortably at 1/2- to 3/4-throttle.

4. When your airplane is moving away from you, moving the 
right control stick to the left will make your plane turn to the left. 
Moving the stick to the right will make the airplane turn to the 
right. To stop the turn, move the stick the opposite direction until 
the airplane is fl ying straight.

5. When the airplane is coming toward you, moving the right 
control stick left still causes left rudder, but your airplane goes to 
your right. In short, you have to reverse the way you control the 
rudder. Here’s a good way to familiarize yourself with the controls: 
When the airplane is coming toward you, turn your body so that 
you are facing the same direction the airplane is going, looking 
over your shoulder at the airplane. Now when you move the right 
control stick left, the plane will go to your left.

6. Don’t let the airplane get too far away from you. The farther 
away it is, the harder it is to see what the airplane is doing.

7. When learning to fl y, it is best to keep the airplane high enough 
so that if you make a mistake, you have enough altitude to correct 
the mistake.

8. When you have become comfortable with the fl 

ight 

characteristics of the Playmate, it can takeoff from the ground. A 
smooth surface is required for the wheels to roll.

LANDING THE  PLAYMATE

It’s a known fact among fellow R/C pilots that your airplane will 
land. It is up to you as to where and how it lands.

1. For your fi rst couple of fl ights we recommend that you attempt 
to land before the motor stops. When the battery voltage becomes 
low during fl ight, the motor will stop rotating to protect the battery 
from being discharged to an unsafe voltage. Flight speed will 
begin to decrease before this occurs. Land the Playmate when 
you notice a decrease in fl ight speed.

2. When the transmitter battery power gets low, the LED will 
become dim. When this happens, it’s time to land your Playmate.

3. During your fi rst fl ight, while at a high altitude, turn the motor 
off by moving the left control stick down and note how the 
Playmate reacts. This will give you an idea of how the airplane 
will react during a landing without power.

4. To land the Playmate, fl y downwind, past the landing area. 
Gently turn into the wind and gradually reduce the throttle so that 
the airplane starts to slow into a smooth, descending path. Adjust 
the throttle as needed to reach the landing area, but not fl y past it.

5. Just before landing, at about 1 foot [0.3m] above the ground, 
move the throttle control stick all the way down and apply some 
up elevator (right control stick down) to land the Playmate safely 
on the landing gear and tail skid.

CAUTION: If, during a rough landing, the propeller on the 
Playmate should become jammed and cannot rotate with 
the throttle in the run position, the battery and airplane 
electronics could become damaged. Immediately lower the 
throttle to stop the motor.

AFTER THE  FLIGHT

Disconnect and remove the battery from the airplane. Then, 
switch the transmitter off. Allow the motor and battery to cool 
before recharging. Check the airplane over to make sure nothing 
has come loose or may be damaged.

REPAIRS

Even the best R/C pilots in the world damage their airplanes every 
now and then. In the unfortunate event that you damage your 
airplane, repairs are fairly simple to make yourself. If there are 
any cracks in the wing or fuselage, apply 6-minute epoxy, white 
glue, or foam-safe CA glue to the broken areas and hold them 
together with clear packaging tape. Let the glue cure, leaving the 
tape in place for added strength.

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Summary of Contents for playmate FZT-324

Page 1: ...c has no control over the final assembly or material used for final assembly no liability shall be assumed nor accepted for any damage resulting from the use by the user of the final user assembled pr...

Page 2: ...are available through any of these clubs Contact the AMA at the following address or toll free phone number Academy of Model Aeronautics 5151 East Memorial Drive Muncie IN 47302 9252 Tele 800 435 9262...

Page 3: ...is reinstalled CHARGING THE PLANE S LIPO BATTERY IMPORTANT NEVER LEAVE A CHARGING BATTERY UNATTENDED WARNING Failure to follow all instructions could cause permanent damage to the battery and its surr...

Page 4: ...nal injury or damage to surroundings BATTERY RECYCLING ATTENTION The product you have purchased is powered by a rechargeable battery At the end of the battery s useful life under various state and loc...

Page 5: ...the way to the down position Once this is done the motor is considered armed and will rotate if the left control stick is moved up If any of the control surfaces need to be reversed using the procedu...

Page 6: ...necessary if this is the case CHOOSE A GOOD FLYING SITE The Playmate should be flown indoors but can also be flown outside only when the wind speed is 5 mph 8km h or less If the wind is calm or very l...

Page 7: ...ugh so that if you make a mistake you have enough altitude to correct the mistake 8 When you have become comfortable with the flight characteristics of the Playmate it can takeoff from the ground A sm...

Page 8: ...er are installed incorrectly Reinstall the batteries correctly as described on page 3 The LEDs on the transmitter are dim or the transmitter emits a long beep The AA batteries in the transmitter are l...

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