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Pressing the Visualize button will navigate through the various view options. The close button will take you back to the
Main Menu.
The screen displays the following data:
Protocol- Only WS2811 and compatible pixels are supported.
Pixels - There are 2 numbers displayed for each port. The first is the number of pixels worth of data the tester is
receiving on the data line. The second number in square brackets is the total number of pixels of “color” data
that the tester is receiving, which is a method to estimate the actual number of pixels this port is configured for.
This is because some controllers will send excess “blank” data to your pixel strings knowing that it is just ignored
by them. When controllers do this, they typically send black to the excess pixels. To try to compensate for this,
the second number is calculated by reducing the first number by the number of end “blank” pixels from the
count. This leads to the second number sometimes being inconsistent with what you might expect. This happens
if the last pixels on your prop are turned black. The tester will also indicate if it suspects torn frames by
displaying the pixel count in red. This should be ignored most of the time but if you are running color fades and
the like it can tell you if the controller is keeping up with your data stream.
Frame Time- This is the time in milliseconds between pixel data frames (or the frames per second if you chose
that option in settings). This tells you how often your controller is actually sending data to the pixels.
Volts - This is the voltage on the pixel input side.
Current - This is the amount of current being drawn by any pixels attached to the pixel output.
There are four viewing modes in the Pixel In page that monitors different data. Pressing the Visualize button will scroll
through the various options and the data will display in the lower half of the screen.
Data
- This will give you a graphical representation of the number of pixels that are being sent data and the
colors they are supposed to be (this is assuming that your pixels are RGB order). There are 30 pixels per row in
the display.