background image

FORWARD PASS

Once the off ensive player touches the quar-
terback during the play he must attempt to 
pass or kick. The quarterback may be manually 
faded back or to the side, but may not be 
moved forward. The passer may not fade back 
more than 30 yards from the line of scrimmage 
or the ball is considered downed at that point.

If a defensive man moves “behind” the quar-
terback before the pass is released, the passer 
is under pressure, and must pass immediately.  
The vibration should be turned off , and the 
pass must be thrown. The off ense is allowed 
time to fi nd a receiver and aim the pass, but 
the quarterback must remain stationary at his 
place on the fi eld.

COMPLETED FORWARD PASS

If the ball hits an eligible receiver (in the air 
or on the ground) the pass is completed, the 
switch turned on, and play continues with that 
man as the ball carrier. 

INCOMPLETE FORWARD PASS

If the ball does not hit an eligible receiver, the 
pass is incomplete and play is resumed at the 
line of scrimmage on the next down.

INTERCEPTION

If the ball hits any defensive player, the pass 
has been intercepted. The ball should be 
placed in the arms of the defensive player 
and the vibration should be turned on.  Play 
continues with that man as ball carrier. 

PITCHOUTS AND LATERALS

To execute a pitch-out or lateral, the off ense 
passes the ball to a teammate behind the line 
of scrimmage. If the ball touches any off ensive 
player, (on the fl y or on the ground), the 
pitch-out is caught and the play is continued. 
If the ball touches a defensive player fi rst, it 
is considered fumbled and the defense may 

pick it up and run. If the ball falls on the fi eld 
and no player touches it, the player closest to 
the ball (off ense or defense) has recovered the 
fumble and may return it.  

PUNT

It is usually wise to punt on fourth down 
unless the off ense is within 30 yards of the 
opponent’s goal line. The kick is made with the 
vibration on. After the kick, the defensive man 
nearest to where the ball hit becomes the ball 
carrier. The fi eld is turned off  the moment the 
ball touches the fi eld. 

The ball is placed under the arm of the 
receiver, and the receiver may be aimed in the 
desired direction.  No other players on the fi eld 
may be moved.  When the ball carrier is set, 
the vibration is turned back on and the return 
is made until the player is tackled, runs out of 
bounds, or scores a touchdown.

In the event the defense does not have a 
man at least thirty yards behind the line of 
scrimmage, a punt return is prohibited. The 
receiving team must then put the ball into play 
at the point at which the ball has come to rest. 

CONVERSION ATTEMPTS

After a touchdown is scored, the scoring team 
attempts a conversion by putting the ball into 
play at the two-yard line. The scoring team 
may attempt an extra point with a placekick, 
or a try to run or pass for a 2-point conversion. 

If an extra point is attempted, the two teams 
line up as in a play from scrimmage. The ball 
is placed on the kicking tee, the vibration is 
turned on and the kick is attempted. The ball 
must be kicked over the crossbar of the goal 
posts and between the uprights. 

FIELD GOAL

A fi eld goal may not be attempted behind the 
off ense’s 45-yard line. The same procedure is 
followed as in placekicking. 

9

Summary of Contents for NF-07

Page 1: ...USER S GUIDE NFL VIBRATING FOOTBALL MODEL NO NF 07...

Page 2: ...Guide 1 Congratulations on your purchase of NFL Vibrating Football by Excalibur Electronics Inc One of the best games in history just got better NFL Vibrating Football has the classic gameplay that h...

Page 3: ...laced only by an adult Do not mix alkaline standard carbon zinc or rechargeable batteries Do not mix old and new batteries Do not use rechargeable batteries Remove exhausted batteries from the unit Re...

Page 4: ...nt games follow Classic Control rules Because your players will move at only one speed a well designed play is critical Coach s Control The o ensive team has complete control of the game speed in this...

Page 5: ...ayer bases To have the wheel in the basic or starting position make sure the two legs on the wheel are in the for ward position From this starting point you can test the movements for each player DIRE...

Page 6: ...pes OL O ensive Linemen Guards Center Tackles Defensive Ends Defensive Linemen RB1 Running Backs Fullbacks Linebackers Safeties RB2 Running Backs Fullbacks Linebackers Safeties WR1 Wide Receiver Tight...

Page 7: ...d handle the play counter and scoreboard Standard The standard method to play vibrating football is to have all players set up to move without turning Each player will move in the direction he is faci...

Page 8: ...e Penalties on page 10 When setting up your teams for a play from scrimmage a sequence must be observed This sequence depends on the set of rules you decide to use before beginning the game Regular Ru...

Page 9: ...nsive player rst it is considered fumbled and the defense may pick it up and run If the ball falls on the eld and no player touches it the player closest to the ball o ense or defense has recovered th...

Page 10: ...ins with a kicko The team that received the opening kicko must kick o to begin the 3rd quarter 4TH QUARTER This is the nal quarter of regulation so pay attention to the score and plan your play accord...

Page 11: ...lorida 33186 U S A Phone 305 477 8080 Fax 305 477 9516 www ExcaliburElectronics com Ship the unit carefully packed preferably in the original carton and send it prepaid and adequately insured Include...

Page 12: ...da 33186 Phone 305 477 8080 Fax 305 477 9516 Visit us www ExcaliburElectronics com NF 07 MA NFL Vibrating Football 082707 Excalibur Electronics Inc reserves the right to make continuing improvements F...

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