Dialling Memory and Scratch Pad
Dialling Memory
The dialling memory has six memory locations (0 and 1 -- 5).
The
last number called
is stored in memory location 0 of
the dialling memory. As described in the chapter
Basic
Operation
, you can
recall
this number by:
a.
pressing
RCL twice
, or
b.
pressing
RCL
, followed by
0
, or
c.
pressing
0
, followed by
#
(Hash).
If another call is made, the last number called is transferred
to location 1 of the dialling memory.
Previously stored numbers are moved one location forward
in the dialling memory. If all memory locations are used, the
number that was stored in location 5, will be dropped.
A phone number cannot be stored twice in the dialling
memory. If a number which is already present in the dialling
memory is entered, the ‘‘old’’ number will be removed.
The numbers in the dialling memory will not be
retained after the phone has been turned off.
Recalling the Last Six Numbers Called
Numbers stored in the dialling memory can be recalled in
two ways.
a.
Press
RCL twice
, or
RCL
followed by
0
.
‘‘LAST
DIAL’’
is displayed together with the number last
called.
b.
Press
RCL
, followed by
#
(Hash).
‘‘MEMORY 1"
is displayed, together with the number stored in
memory location 1 of the dial-
ling memory.
You can then scroll forward or backward through the
memory locations of the dialling memory by pressing
▲
or
▼
until you find the desired number.
Scratch Pad
Storing a Number
Besides the phone numbers that are stored automatically
each time a call is made, you can yourself store phone
numbers in the dialling memory.
a.
You may take a note of a phone number given to
you during a call, by entering the phone number on
the keypad. When you end the call by pressing
End
, the number is automatically stored in memory
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