background image

All about graphics

ELSA SYNERGY II

16

K

Illumination

 – The illumination of the scene by different light sources is calculated.

K

Transformation

 – In transformation, the objects are aligned in perspective as seen

from the observer's point of view.

K

Back face culling

 – This process computes hidden surfaces resulting from the

observation perspective chosen.  Any object having an invisible front surface is
omitted.

K

3D clipping

 – In this process, each polygon is checked to determine whether it is

partially or fully invisible.  The invisible faces or parts of objects will be removed.

K

Scaling on the screen

 – The above steps are now calculated for three-dimen-

sional space using normalized coordinates.  The on-screen image coordinates will
only now be computed.

Rendering

At this stage, the 3D scene is filled with color shades and textures are applied.  Different
processes and methods are also applied here. 

K

Texture mapping

 – At this stage, the 3D object undergoes a sort of "face lift".  The

materials and textures are assigned.  Different methods are used here to make the
textures appear realistic, even when enlarged or reduced.  As a first step, the tex-
tures are computed:

– Point sampling is the simplest method. A pixel-by-pixel comparison is made

between the texture template and the surface to be filled.  This method leads to
a very coarse representation, especially when enlarged.

– In linear mapping, a new color value is interpolated from the adjacent pixels (or

telexes) of a texture.  This gives better results than point sampling, as the hard
boundary between the coarse pixels is blurred.

– The MIP mapping method stores a large number of enlargement stages for the

texture.  The depth information of a primitive is then used to determine which
enlargement stages of the texture will be used in drawing.  Normal textures sel-
dom contain more than 256 colors. 
The first 15 bits of a 16-bit wide color representation are reserved for the colors
(5/5/5 > R/G/B).  Information concerning the transparency of the texture is car-
ried in the alpha channel.  The last bit is reserved for this information.  Finally, a
distinction is made in MIP mapping between bilinear and trilinear filtering.  Bilin-
ear filtering interpolates between two pixels of two textures, trilinear filtering
interpolates between four pixels for each of two textures.

– Bump mapping introduces a new dimension.  Relief or raised textures can only

be generated with the other methods in two dimensions using light and shadow

Summary of Contents for Synergy II

Page 1: ...ELSA SYNERGYTM II User Manual...

Page 2: ...ed by method claims of certain U S patents and other intellectual property rights owned by Macrovision Corporation and other right owners Use of this copyright protection technology must be authorized...

Page 3: ...l provides all the information you will need to get the best out of your ELSA graphics board For instance which resolution is best for which monitor or how is the board upgraded The accompanying ELSA...

Page 4: ...of the ELSA SYNERGY II hardware and software drivers is described in full in the Installation Guide which accompanies this manual You should refer to that document before attempting to install your b...

Page 5: ...ls 9 Fine tuning for performance freaks 9 Application settings under Windows NT 9 ELSA POWERdraft for AutoCAD 10 ELSAview 3D 12 What does ELSAview 3D offer 12 Installation 13 ELSA MAXtreme driver for...

Page 6: ...ELSA SYNERGY II VI Ports on the graphics board 24 The VGA D shell socket 24 Appendix 25 DOC Declaration of Conformity 25 Warranty conditions 26 Glossary 29 Index 33...

Page 7: ...th the CE and FCC rules What s in the box You will notice if your graphics board is missing But you need to check that the box con tained all of the following K Graphics board K Installation Guide K U...

Page 8: ...ordance with the instructions However there is no guarantee that interfer ence will not occur in a particular installation If this equipment does cause interference to radio or television reception th...

Page 9: ...Installation Guide your ELSA SYNERGY II is integrated into your computer system with installed drivers In this way you have very likely come to know the program ELSA CD setup This program should start...

Page 10: ...all operating conditions What makes sense There are some basic ground rules for you to follow when setting up your graphics sys tem On the one hand there are the ergonomic guidelines although nowaday...

Page 11: ...ings to tweak your graphics system for the best performance The Settings provide some great features Once you have specified the graphics board model and the monitor data the program will automat ical...

Page 12: ...all up the database of monitor types You will be presented with a list of monitor manufacturers and monitor models If your manufacturer is present click on the entry and then select your model If your...

Page 13: ...size of your monitor Check your entries for the image frequencies carefully as otherwise you might damage your monitor Look these up in your monitor manual or consult the monitor manufacturer If your...

Page 14: ...k on this symbol to open the window with its various tabs Click on the Settings tab You can select the possible settings for Color palette Font size Resolution and Dis play frequency from this dialog...

Page 15: ...ou don t need to adjust anything Once in a while if you see display errors on screen or if there are problems with the speed you can adjust the Direct3D and other settings The settings which are optim...

Page 16: ...has more detailed information on the Application Settings ELSA POWERdraft for AutoCAD ELSA POWERdraft is one of the most powerful productivity enhancement tools for Auto CAD R13 for Windows and AutoC...

Page 17: ...omed in view of the editing area This magnified view can aid the drafter in picking AutoCAD entities including grips and other editing artifacts or in finding special information within the drawing Mu...

Page 18: ...aft please make sure you activate the AutoCAD driver first ELSAview 3D ELSAview 3D is a 3D viewer that can be run either as a standalone program or in con junction with AutoCAD What does ELSAview 3D o...

Page 19: ...t AutoCAD directory is always offered as a default value You may con firm this or select a different directory with Browse c Enter the installation directory for the ELSAview 3D program files in the n...

Page 20: ...increases in per formance and productivity when used with these applications a Ensure that 3D Studio MAX VIZ has not been started b Insert the WINNERware CD into the CD ROM drive and start the SETUP E...

Page 21: ...s the 3D pipeline in which the mathematical calculations for its representation in space and perspective on the monitor are carried out What happens in detail Start The object data The pipeline starts...

Page 22: ...ep the tex tures are computed Point sampling is the simplest method A pixel by pixel comparison is made between the texture template and the surface to be filled This method leads to a very coarse rep...

Page 23: ...ly takes a normal vector of reflectivity into consideration when interpolating An even more realistic impression is gener ated by the representation of reflections and mirror images Certain applicatio...

Page 24: ...nd OpenGL ELSA graphics boards support these commonly found 3D interfaces The functional differences between the interfaces are slight The decisive questions for the user concern extensi bility flexib...

Page 25: ...sulting in very high performance How ever if objects need to be manipulated frequently the display list will have to be generated again from new In this case the speed advantage is lost OpenGL provide...

Page 26: ...rectly to the D A converter This means that the full color information must be saved for each pixel The meanings of the terms RealColor TrueColor and HighColor can be confused as they are not always u...

Page 27: ...col is used for the com munication between monitor and graphics board In the case of a standard IBM VGA compatible 15 pin monitor connector pin 12 formerly used as monitor ID bit 1 is used for data tr...

Page 28: ...All about graphics ELSA SYNERGY II 22...

Page 29: ...board causing the conflict The addresses of the ELSA graphics boards cannot be changed The SYNERGY II also requires an interrupt IRQ which is free This may have to be reserved in the computer s BIOS F...

Page 30: ...xpects sync levels other than those used by normal monitors and does not produce a stable display The switches are labeled Low and High only on some monitors You can then refer to your monitor manual...

Page 31: ...LFH FRPSOLHV ZLWK 3DUW RI WKH UXOHV 2SHUDWLRQ LV VXEMHFW WR WKH IROORZLQJ WZR FRQGLWLRQV WKLV GHYLFH PD QRW FDXVH KDUPIXO LQWHUIHUHQFH DQG WKLV GHYLFH PXVW DFFHSW DQ LQWHUIHUHQFH UHFHLYHG LQFOXGLQJ LQ...

Page 32: ...e warranty period for ELSA products is six years Excepted from this warranty period are ELSA color monitors and ELSA videoconferencing systems with a warranty period of 3 years This period begins at t...

Page 33: ...ntitlement to additional claims such as any refund in full or in part Com pensation claims regardless of the legal basis are excluded This does not apply if e g injury to persons or damage to private...

Page 34: ...Appendix ELSA SYNERGY II 28...

Page 35: ...textures are assigned depth information which allows the display of relief or raised structures K Bus system A system of parallel data lines for the transfer of information between indi vidual system...

Page 36: ...K Front buffer is the name for the visible image page in double buffering K Geometrical transformation The position of the object in space is determined from the observer s point of view K Gouraud sha...

Page 37: ...z indicates how many times per second an image on the monitor is refreshed K Rendering Process for calculating the repre sentation of a 3D scene in which the position and color of each point in space...

Page 38: ...iture Even a video can be used as a tex ture map K TrueColor Graphics mode with 16 7 million colors 24 or 32 bits per pixel In this mode the color information saved in the display memory is not transl...

Page 39: ...29 DirectDraw 18 DMA 23 Double buffer 29 DPMS 30 DRAM 30 K E EDO RAM 30 K F FCC 2 30 Filtering 16 Flat shading 17 30 31 Flipping 17 30 Frame buffer 17 30 Front buffer 17 30 K G Geometrical transforma...

Page 40: ...7 RealColor 20 31 Refresh rate 31 Rendering 16 31 Resolution 31 Retained mode 18 K S Scan frequency 30 Shading 17 31 Single buffer 31 K T Tearing 31 Tesselation 15 32 Texture 15 32 Texture mapping 16...

Reviews: