5.3.1 Pattern
Pat
The C1 can use up to 255 individual patterns. Patterns 0, 254, and 255 are fixed in the C1’s firmware and
cannot be changed. Patterns 1 – 253 are user-definable and stored on the compact flash card.
Pattern
0:
Black
Patterns 1 – 253:
User-definable
Patterns created in RasterMAPPER and stored on the Compact Flash card.
The filename format is ###XXXXXX.cff (eg. 001MyTestPattern.cff)
### is three numeric digits from 001 through 253.
XXXXXX is any number of alphanumeric characters. These are ignored by the
controller.
.cff is the file extension (compact flash format).
Pattern
254:
Test Pattern / Moving Pixel ID
Pattern 254 sets all pixels to black and then sequentially sets one pixel at a time to
white. This is useful for troubleshooting addressing or wiring problems.
NOTE: Test pattern 254 cycles sequentially through all 1024 (or 2048) pixels, so it can
take quite some time to complete. If you have a small system with less than1024 (or
2048) pixels, you will see no change in your fixtures after the last pixel is flashed until
the pattern completes and starts over again. You can reselect the pattern or reset the
controller to start the pattern over again without waiting.
Pattern
255:
Test Pattern / Solid Colors
Pattern 255 cycles the entire output through red, blue, green, white, odds (odd
numbered pixels in white, even numbered pixels in black), and evens (the inverse of
odds).
By default, when the C1 is powered on, it will resume playing the same pattern that was active when the
controller was last turned off.
5.3.2 Playback
PLA
The C1 can playback a pattern in any of six different modes:
•
Loo
(LOOP): The pattern continuously loops, starting over at frame 1 immediately after the last
frame.
•
hld
(HOLD): The pattern plays once until the end, and then freezes on the last frame of the
pattern. The last frame is displayed until a new pattern is selected.
•
one
(ONCE): Similar to HOLD, the pattern plays once until the end. After the last frame, the
output is set to black and remains black until a new pattern is selected.
•
bnc
(BOUNCE): The pattern plays continuously forward, then backwards.
•
all
(ALL): All user-defineable patterns are played sequentially. After the last pattern is
finished, the first pattern starts to play again.
•
PAU
(PAUSE): The current pattern will pause, or freeze, in the current frame. The pattern will
resume when any of the five other playback modes are selected. This function is primarily for
Revised July 18, 2006
Versa DRIVE C1
Page 8 of 16
User Manual