7
EA KIT129-6
Font 1: 4x6
INTEGRATED FONTS
5 character sets are integrated in each graphics
unit as standard. Each character set can be
used at its normal height or at up to 8 times this
height. Independently of the height, the width can
also be increased two to eight times.
Each character can be positioned with
pixel
accuracy
. Text and graphics can be combined
as required. Several different font sizes can
also be displayed together.
Each text can be output left justified, right
justified or centered. 90° rotation (for vertical
installation of the display) is also possible.
Macro programming permits the inclusion of
up to 11 additional fonts and the complete
redesign of the individual characters. A font
editor on the EA DISKFONT1520 floppy disk
allows you to create and program in any font
you like with a size of up to 16x16 pixels.
Font 5: 8x16
Font 3: 6x8
Nr.
Char.
Height
Lines x
Chars.
Size in
pixels
ASCII-
area
Note
1
2,6 mm
13 x 40
4 x 6
32 - 95
Micro
2
2,6 mm
13 x 32
5 x 6
32 - 158
Mini
3
3,6 mm
10 x 26
6 x 8
32 - 158
Normal
4
3,6 mm
10 x 20
8 x 8
32 - 158
Bold
5
7,2 mm
5 x 20
8 x 16
32 - 158
Big
TIP: FONT EFFECTS
With large fonts, you can use the command ESC L TEXT mode (link,
pattern) to produce interesting effects through overlaying (writing and
offsetting a word several times).
Original font 8x16 with ZOOM 3
at
position 0,0
with black pattern
"Outline font" produced by
overlaying
(EXOR)
at
pos. 1,1
Overlaying
(EXOR)
of the "outline font" at
pos. 2,2
. results in an "outline font with fill"
Overlaying (
OR
) with 50% gray pattern of
the "outline font" at
pos. 0,0
. results in a
"font with pattern fill"