19
Delay Types
physical tape. When changing delay time, you’ll hear the pitch of the delayed
signal change in exactly the same way as if you had changed the speed of a real
tape recorder—the pitch shift amount will depend on the difference between the
speed that the delayed signal was recorded at and the new speed. Note that the
amount of time required to move from one delay to another (and for the pitch
to return to normal) is equal to the amount of time it takes for the tape to move
from the record head to the fixed-playback head. As a result, moving from a
short delay to large delay will take much longer than moving from a large delay
to a short delay since in the first case, you need to slow the tape down.
Dynamic Digital (
5.
)
The Dynamic Digital delay type has built-in output “ducking”. Output ducking
automatically reduces the level of the delay effect while the input signal is
loud. When the input signal decays in volume, the delay effect rises in volume
resulting in a very dynamic sound.
Dynamic Analog
6.
(
dana
)
The Dynamic Analog delay type includes the same automatic ducking algorithm
as Dynamic Digital, but applies this to an analog delay.
Dynamic Repeats (
7.
drep
)
The Dynamic Repeats delay type is totally new, and combines a Variable Speed
Tape delay with a new method of ducking called “feedback ducking”. Perfect
for large feedback levels, feedback ducking not only lowers the output level
while your playing is loud, but it also reduces the level of the signal going into
the feedback loop. This keeps the feedback loop from getting overly saturated
while you are playing, and means that the first delay sounds that become audible
will be clean.
Time Warp (
8.
7i
)
Time Warp is similar to the Analog delay, except that the modulations are
synchronized with the delay time and the depth can be much more extreme,
varying by hundreds of milliseconds.