15
Tutorial
When recording your loop, you hear what is actually being recorded. The only effect
that you hear before recording is the pitch shift (so you can record a bass line and then
a regular guitar line, for example). That means you won’t hear the mix, modulation
and tone effects until the loop is being played back since they are applied after record-
ing. It also means you can adjust these effects during playback to change the sound of
the loop.
The following controls are active when Looper is selected:
Mix Knob
Controls the playback level of the looped audio.
Tone Knob
Controls the tone of the loop. In the center position the tone will
match what was recorded.
Modulation
Knob
Adds modulation effects to the looped audio.
Store Button
Stores the current Mix, Tone, and Modulation knob settings into
a memory location. When this memory location is recalled, the
TimeBender
TM
will activate the Looper with these settings. You can
only store a Looper preset when a loop is not playing.
Left
Footswitch
When the Looper is active, the left footswitch controls Record,
Play, and Overdub functions (see below).
Right
Footswitch
When the Looper is active, the right footswitch controls Stop and
Clear functions (described on the next page). Note that when the
Memory Indicator LED is lit and there is no loop in memory, the
right footswitch will maintain its memory advance function so you
can move through memory locations in the usual way. Whenever a
loop is recorded, the right footswitch won’t step through memory
locations or set the tempo, and you can’t press both footswitches
to turn the Memory Indicator LED on or off. When the loop is
cleared, you can do those things again.
Activating the Looper
When you first activate the Looper (either by recalling a memory location in which
the Looper was previously stored, or by turning the Delay Type knob to the Looper