10
When flashing in Board Games, indicates that the
computer is “thinking”. When not flashing in “Chess”,
“Checkers”, and “4-in-a-Line”, indicates which side plays
next.
In “Su Doku” and “Wordoku”, erases the number or letter
at the location of the cursor.
In “Su Doku” and “Wordoku”,
indicates that the
character at the location of the cursor is locked. That is,
it cannot be erased or overwritten.
indicates that the
character is unlocked and free to change.
In “Su Doku” and “Wordoku”, identifies a character that
can legally be placed at the location of the cursor.
In “Su Doku” and “Wordoku”, identifies a candidate
character at the location of the cursor. In “Reversi”
(under
or
), indicates the side that plays next.
In “Su Doku” and “Wordoku”, identifies where you should
place your next character when asking for a hint. In
“Chess”, clears a square when “setting up” a position.
In Crosswords, scrolls the text of a clue, down or up, when
available.
In Word Games and Word Tools, scrolls down or up through
a list of words.
In Board Games, instructs the computer to make the next
move. If the computer is “thinking”, prompts it to play
immediately. In “Chess”, exits from “set-up” mode.
In “Chess” (after
or
), indicates that side is in check.