-44-
PROGRAMMING
3.78- LED RING
3.79- NUM MACHINE
3.79- NUM MACHINE
P r e s s
1
and display will show
When we see the submenu name, we have
to press the button
TEAM
to enter in this submenu, where we can
choose the number of machine in a RS485
network.
We change the value with
1
2
We can choose between
a n d
Once we finished with the a d j u s t m e n t , to
confirm and store the values we have to
press
TEAM
NOTE: Option
means "normal"
playing. Otherwise machine is waiting
for computer control.
NUMBER
NUMBER
3.78- LED RING
When we see the submenu name we
have to press the button
TEAM
to enter into this submenu, where we
w i l l s e e
Here we can change the way of illumination
of the Leds during the game.
We change the value with
1
2
We can choose between
a n d
Once we finished with the a d j u s t m e n t ,
to confirm and store the values we have
to press
TEAM
NUMBER
NUMBER
Summary of Contents for MINIDART v3
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Page 62: ...62 APPENDIX C MINIDART CPU REPAIR TIPS APPENDIX C MINIDART CPU REPAIR TIPS...
Page 63: ...63 APPENDIX D MINIDART ASSEMBLY DRAWING APPENDIX D MINIDART ASSEMBLY DRAWING...
Page 64: ...64 APPENDIX E MINIDART CPU ELECTRONIC SCHEMATIC APPENDIX E MINIDART CPU ELECTRONIC SCHEMATIC...
Page 65: ...65 APPENDIX E MINIDART CPU ELECTRONIC SCHEMATIC...
Page 67: ...67 APPENDIX F MINIDART CPU REF0097 ELECTRONIC SCHEMATIC...
Page 72: ...72 APPENDIX K MINIDART CONNEXION PLAN APPENDIX K MINIDART CONNEXION PLAN...
Page 74: ...74 APPENDIX M MINIDART PCB 505 3 APPENDIX M MINIDART PCB 505 3...
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