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Operation
PowerStorm 300 Graphics Options Windows NT and Hardware Installation 4–5
Table 4-1 Intel Supported Pixel Formats on PowerStorm 300 Device
Pixel Format
1
2
3
4
Pixel Type
RGBA
RGBA
RGBA
RGBA
Double Buffered
No
Yes
No
Yes
Stereo
No
No
No
No
Draw to Window
Yes
Yes
Yes
Yes
Draw to Pixmap
No
No
No
No
Swap Layer Buffers
Yes
Yes
Yes
Yes
Support GDI
Yes
Yes
Yes
Yes
Support OpenGL
Yes
Yes
Yes
Yes
Support Overlays (*)
Yes
Yes
Yes
Yes
Generic Format
No
No
No
No
Need Palette
No
No
No
No
Need System Palette
No
No
No
No
Color Bits
32
32
32
32
Red Bits
8
8
8
8
Red Shift
16
16
16
16
Green Bits
8
8
8
8
Green Shift
8
8
8
8
Blue Bits
8
8
8
8
Blue Shift
0
0
0
0
Alpha Bits
8
8
8
8
Alpha Shift
24
24
24
24
Accum Bits
0
0
32
32
Depth Bits
24
24
24
24
Stencil Bits (*)
4
4
4
4
Overlay Bits (*)
4
4
4
4
Reserved
1
1
1
1
Auxiliary Buffers
0
0
0
0
*
You can select either 4-bit Stencil or 4-bit Overlay, which can be set with the Display
Application.