14
A00 1
7
. Turning the projector on
After having followed the preceding steps described, proceed with the power supply and turn
on the projector connecting it to the mains power.
The software version installed on the internal microprocessors will be shown on the display,
suddenly it will show the current DMX addressing. If the address blinks, it means that the DMX
signal has not been received. Check the connection cable and the mixer functioning.
7.1
DMX address of the unit
Each projector can use 5 or 1 address channels for its complete operation and is controlled by
a DMX 512 signal.
DMX addressing
When powered up initially, each projector will show “A001”, which indicates that the fixture will
start responding from the first DMX channel;
LEDko T/D
Studio
also uses 5 DMX channels,
which means that it will respond to the commands from channel 1 to channel 5 of your DMX
512 controller. Accordingly a second unit should be addressed as A006, a third one as A011 and
so on. The operation must be carried out on every
LEDko T/D
Studio
which has an address
different from A001.
Altering the DMX address:
1.
Press the + or – button until the display shows the required DMX address. The digits on the
display will blink to indicate that the variation has not been registered.
2.
Press the enter key to confirm your selection. The digits on the display panel will cease to
blink and the projector will now respond to the new address.
Note:
by holding the + or – button down the scrolling will be faster; thus allowing a faster
selection
Warning!
If you alter the DMX address with no DMX signal connected, the digits on the display
panel will continue to flash even after you have pressed ENTER button to confirm the
address.
Summary of Contents for Reflection LEDko D Studio
Page 1: ...T D Studio ...
Page 28: ...28 User notes ...