Cobra ODE User Manual v2.0
48
5.4.1
ISO file information format
Firmware 1.0
: A null-terminated string containing the original filename of the iso from
the HDD. The remainder of the file will be empty.
Firmware 1.3
: The first byte will be zero to allow backward compatibility and recognize
the format, it is then followed by the filename of the iso from the HDD, preceded by a
single byte containing the length of that string. It is then followed by 64 bits representing
the file size of the iso file in littleendian format. The remainder of the file will be empty.
Example:
00 08 67 61 6d 65 2e 69 73 6f 78 56 34 12 00 00 |..game.iso......|
00 00 .......................................... |................|
Configuration excerpt 5.10: Basic ISO file information.
Firmware 1.9
: We have added a 1 byte game type indicator, followed by 32 bytes
containing the ISO volume name.
Firmware 2.0
: A new Game type has been added for Pass-Through mode support.
If game type is 0, and filename is PT-000000, then the game will trigger switching to Pass-
Through mode. It is recommended to only allow disc dumping capabilities if the Pass-
Through mode file exists, as it ensures the firmware supports disc dumping without
corruption.
The game type indicator can have the following values:
Game type indicator value
Game type
0
Trigger Pass-Through mode
1
PS1 game
2
PS2 game
3
PS3 game
4
BD Movie
5
DVD Movie
Table 5.9: Game type indicator values.