14
0
1
2
3
4
5
6
7
8
9
10
6
5
4
3
2
1
ON
OFF
Optional operation
The starting position and the direction
of movement can be reversed.
The tilting movement of the mirror is
produced in exactly the same way
(see previous paragraph).
• FROST/PRISM SELECTION AND ROTATION (12 channel operation) - channel 7
0
1
2
3
4
5
6
7
8
9
10
Frost 1
Frost 2
Pr
isma 2
Stop
Stop
Pr
isma 1
Stop
Stop
White
• ZOOM - channel 8
0
1
2
3
4
5
6
7
8
9
10
The projected image expands and
contracts gradually in response to the
movement of the slider, which can
therefore be set at any given position
to obtain a desired size.
The change of the frost filters and
prisms from one to another occurs
instantaneously in response to the
movement of the slider, whereas the
speed at which the prism rotates (in the
direction indicated) varies gradually.
• FROST (16 channel operation) - channel 7
0
1
2
3
4
5
6
7
8
9
10
Frost 1
Frost 2
White
The change from one frost filter to the
next occurs gradually in response to
the movement of the slider.
0
1
2
3
4
5
6
7
8
9
10
CIANO
MAGENTA
GIALLO
• FOCUS - channel 9
0
1
2
3
4
5
6
7
8
9
10
M
Electronic focus control is directly pro-
portional to the movement of the slid-
er and the projection distance.
The change occurs instantaneously
as the slider reaches different preset
levels on the graduated scale.
From 0% to 49.7% the gobo rotates
through 540° (1 _ turns).
From 50% to 75% the gobo turns
more quickly at first, then slows down
to a complete stop.
From 75.5% to 100% the gobo begins
turning in the opposite direction, slow-
ly at first and then more quickly
• COLOUR MIX - channels 10 - 11 - 12
0
1
2
3
4
5
6
7
8
9
10
100%
STOP
75%
50%
0%
540
°
360
°
0
°
0
1
2
3
4
5
6
7
8
9
10
GOBO 4
GOBO 3
GOBO 2
GOBO 1
White
channel 10
channel 11
channel 12
• ROTATING GOBO SELECTION (16 channel operation) - channel 13
• GOBO ROTATION (16 channel operation) - channel 14
RGB colour variation is linear
and continuous in response
to the movement of the slid-
ers, which can be stopped at
any position to obtain the
desired hue.
The three colour channels can
be combined one with another
to obtain an infinite variety of
shades and hues.
RED
GREEN
BLUE