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4. Press a button on a transmitter to establish the button-to-functionality (channel)
relationship. The transmitter that is used to establish the relationship is not learned
into memory at this initial stage (although a button that is already learnt into memory
may be used). It is purely used to establish the relationship between a button and the
selected channel. The LED will turn off while a button is pressed. The LED will turn on
again and the buzzer will sound briefly when the button is released. This confirms that
the button has been successfully received and added to the association table.
5. The last button that is pressed for a given channel will dictate the button-to-
functionality relationship. For example, suppose button 1 is initially pressed and
associated with a channel, channel 3 for argument’s sake. If button 2 is pressed
subsequently, and it is the last button to be pressed during the channel 3 association
process, then button 2 will ultimately be the button associated with channel 3.
6. To add another channel to the current Autolearn operation, change the channel links
to the new channel of interest. Remember, only channels that are blank can be placed
in Autolearn mode. If a channel that is not blank is selected via the channel jumpers,
the LED will turn off on button press, but the receiver will not generate a beep when
the button is released. This will signal that the channel is not blank and therefore that
Autolearn may not be enabled for that channel.
7. Repeat steps 4 through 6 to establish button-to-functionality relationships for all the
(blank) channels of interest. (Refer to Appendix B on page 31 for an example of the
Autolearn configuration procedure.)
8.
Once the association table has been finalised, remove jumper J1. This confirms the
mapping and enters Autolearn mode. The buzzer will beep four times to confirm the
transition to Autolearn mode. While in Autolearn mode, the LED will remain on while
the system is idle. When the correct transmitter button (only buttons registered in the
association table are accepted) is pressed, the LED will turn off. When the button is
released, the LED will turn on again. The buzzer will beep twice briefly to indicate that
the button has been successfully learnt. All buttons are learned as master buttons.
The receiver outputs associated with the mapped channel will also activate - they will
only activate on the trailing edge of the learning transaction.
9. Once learnt, the LED will stay on while a valid transmitter button is pressed and the
buzzer will not beep on the leading or trailing edge of the transaction. The relevant
receiver outputs will activate on the leading edge of the transmitter transaction.
10. Autolearn mode will exit automatically after seven days (so long as power is not lost
to the receiver). To exit Autolearn mode early, a master button must be pressed and
held for between 10 and 20 seconds. Any valid master button will exit Autolearn - it
need not be a button that is currently part of the Autolearn process.
4.5. Link Erase Mode
There are two primary types of erase that pertain to all the receiver variants:
• Transmitter Memory Erase
• Settings Memory Erase
The procedure to perform the erase operation is documented below:
1. Start with the receiver powered up
2. If a particular channel compartment must be erased (in other words, if all the remote
buttons associated with a particular channel must be erased), then fit the channel
jumpers that select the desired channel.
TH
E
JUMPER
INTERFA
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S
ECTION
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