4.11 Novelty
73
f
Show Misc Values
. Shows some values for service and programming
purposes.
f
Memory Browser
. Invokes the memory browser that displays memory
content on the screen. The memory address can be changed with the
LEFT
and
RIGHT
buttons; the
DISP
button changes the step width
(Incr)
.
The
MENU
button returns to the
Debug
submenu.
f
Benchmark
. Launches a benchmark utility for evaluating the perfor-
mance of the camera memory, display, and memory card. Simply press
FUNC/SET
to start the benchmark, sit back, and wait. Press
MENU
to
return to the
Debug
submenu.
f
ALT +/- debug action
. Assigns specific debug functions to the
+/-
key
(
DISP
key on SD/Ixus). If set to
DmpRAM
, the key will write a complete
memory dump to the card. If set to
Page
, the key will scroll through
Property Cases
and
Parameters
(see above) and toggle the scrolling di-
rection when pressed twice. If set to
CmpProp
, the key will compare
Property Cases
. To use this function, first press the
+/-
key in
<Alt>
mode;
then leave the
<Alt>
mode and change some camera settings; then re-
turn to the
<Alt>
mode and press the
+/-
key again. The display will now
show up to 12
Property Case
values that have changed.
4.11
Novelty
Finally, there are a few functions that seem to have absolutely nothing to
do with photography. But maybe you want to play a few games with your
camera while you wait for the right shooting light.
4.11.1 Games
Games on a camera? Why not! If you can take photos with a
Nintendo
Gameboy,
why not play games with your camera? So, the CHDK offers four
games:
Connect4, Mastermind, Reversi,
and
Sokoban
. You’ll find all of these
games in the submenu
ALT
>
MENU
>
Miscellaneous Stuff
>
Games.
Before invoking a game, you must put the camera into
Replay
mode.
The game starts right away, and you can use the following keys to interact:
f
Reversi:
UP
,
DOWN
,
LEFT
,
RIGHT
: Move cursor;
FUNC/SET
: Draw/Restart
Game;
DISPLAY
: Camera against camera;
MENU
: back to the
Games
submenu.
f
Sokoban:
UP
,
DOWN
,
LEFT
,
RIGHT
: Move;
FUNC/SET
: Change level (only
at start of a game);
DISPLAY
: Restart current level;
ZOOM_OUT
: Undo
moves;
ZOOM_IN
: Redo moves;
MENU
: back to the
Games
submenu.
Summary of Contents for Camera
Page 1: ......
Page 2: ...The Canon Camera Hackers Manual ...
Page 3: ......
Page 4: ...Berthold Daum The Canon Camera Hackers Manual Teach Your Camera New Tricks ...
Page 19: ...10 CH APTER 2 Cameras and Operating Systems ...
Page 25: ...16 CH APTER 3 ...
Page 85: ...76 CH APTER 4 Teach Your Camera New Tricks ...
Page 213: ...204 CH APTER 6 ...
Page 253: ...244 AP PENDIX ...