6
The Main Screen Consists of:
•
Views of the Device
o
This will make clear which keys you are programming.
•
Menu Bar
& Tool Bar
•
Mode Bar
o
This will allow you to select between Red, Green and Blue modes.
•
Controller Selection Corner
o
This will allow owners of multiple Nostromo devices to easily switch back and
forth between controllers when programming.
•
Function Assignment Hardpoints
o
These are the button or axis identifiers, such as “Button 01”, where you click to
open your programming windows.
Make a Profile
This section will explain how to create a profile using the profile editor. In general, creating a
Profile consists of three functions,
Remapping Single Key Assignments
,
Creating Macros and
Program Axis
1. To begin, Click on Start, then Programs, then Nostromo then Profile Editor. This will
display the Main Screen of the Profile Editor.
2. Left-Click on the Hardpoint labeled
Button 01
3.
Select
Single Key
from the pop-up menu. This will bring up the
Single Key Assignment Screen
Remapping Single Key Assignments
This screen is used to select a single key to assign to one of the buttons on a Nostromo Game
Controller.
When a single key is assigned to a button, pushing the button is the same as pressing that key on
the keyboard.
If this is the first time you have assigned a single key to one of the hardpoints, the screen will look
similar to this: