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ASSIGNING A MOUSE BUTTON TO A NOSTROMO GAME CONTROLLER 

To assign a Mouse Button to a button on a Nostromo Game Device, simply left-click on the button 
number you would like and select Mouse Button.   This will open the Mouse Button window.  To 
reassign the Left, Center or Right Mouse button, simply select the circle of the mouse button you 
want to assign to your selected controller button.  Select OK to remap the button. 
 

SHIFT STATES 

The Nostromo Array Programming Software allows you to program 3 shift states, Red, Green and 
Blue.  A shift state allows you to add another layer of programming to each button. 

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To program shift states, you must choose one button to be the Red, Green or Blue shift 
button.  In any shift state, that button will remain a Shift Button and cannot be remapped 
with a function. 

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To program a key as a shift button, left click on the button you would like to program and 
select Red, Green or Blue Shift Key.  Then select Momentary or Toggle. 

If you select Momentary, the Shift function will only be in effect while you hold the 
button down.  If you select Toggle, pressing the Shift button will start that Shift 
state and the controller will remain in that Shift state until the Shift button is 
pressed again. 

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Once the button is assigned as a shift key, you must go to the corresponding Shift 
window to assign the functions in that Shift state. 

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You can view different Shift state windows by clicking on the Red, Green or Blue arrows 
in the toolbar at the top.  You can return to the original window by clicking on the 
gamepad icon. 

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Once you are in the different Shift state windows, you can remap keys, create macros, 
reprogram axes just as you did in the original Shift state. 

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Save your work. 

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Through use of these shift states, you can quadruple the programmability of each 
Nostromo Game Device.  This will also allow you quick access to many functions during 
games while giving you the flexability of assigning shift keys to any position on your 
Nostromo controller. 

 
 
 

“SIGNING” AND SHARING YOUR PROFILE 

In the Profile Editor toolbar, the icon between the question mark and the Loadout Manager Icon is 
the Profile Properties Window.  Click on that to get a window similar to the this: 

Summary of Contents for F8GFPC001

Page 1: ...tion Ø Making a Profile o Profile Editor o Main Screen o Make a Profile o Remapping Single Key Assignments o Macro Editor o Creating a Macro o Programming an Axis o Other Remapping Reprogramming Options Ø Using the Profile oLoadout Manager o Load the Profile You Just Made Ø Troubleshooting ...

Page 2: ...eement If you do not accept the agreement installation will stop Ø The next screen asks you about the installation folder for the installation The install will create a directory for you Also it is highly recommended to place shortcuts for the Profile Editor and Loadout Manager on your desktop This will make it easier and quicker to use the software in the future Click Next Ø In the next window se...

Page 3: ...e and find the game executable exe file you would like to use You can select the game s link on your desktop If you don t have a link on your desktop you can select the file by looking in the directory where you installed the game Ø For additional details on the Loadout Manager see Using the Profile Section Start the Game Ø You are now installed and ready to go Congratulations Be sure to check the...

Page 4: ...ral input devices such as the keyboard and mouse at the same time The Loadout Manger which programs the actual game controllers with a profile With this software you can CREATE AND SAVE YOUR OWN PROFILES Ø Create customized profiles for each device Ø Download upload profiles via the internet ASSIGN PROFILES TO SPECIFIC GAMES Ø Assign profiles to your favorite games for use everytime you start that...

Page 5: ...ons you can remap the buttons on the game controller to one another to achieve various effects Remap Axes the axis on the game controllers can be moved between joysticks or buttons as you see fit Enhanced Axis Features break an axis up into bands and program different functions in each band Three shift modes each game controller can have three shift buttons that quadruple the number of functions t...

Page 6: ...e editor In general creating a Profile consists of three functions Remapping Single Key Assignments Creating Macros and Program Axis 1 To begin Click on Start then Programs then Nostromo then Profile Editor This will display the Main Screen of the Profile Editor 2 Left Click on the Hardpoint labeled Button 01 3 Select Single Key from the pop up menu This will bring up the Single Key Assignment Scr...

Page 7: ...a macro for a specific button select another Hardpoint and select New Macro A macro is a combination of buttons that enacts a special function Additionally in many games you can make a macro to send messages cover me or attack for example with one button press This screen is used create macros You can also use this screen to adjust properties of macros after they are recorded Event List As you rec...

Page 8: ...ring a game Notice the keys you press and release are recorded in the Event List on the left side of the macro editor Left Click on the Stop button to stop recording the macro Click on the Ok button That saves your macro to the assigned button Note the Delay Adjust function allows you to adjust the time between each button press You can also choose to repeat the Macro while the button remains depr...

Page 9: ... an axis into sections then assigning functions to the individual sections With Axis Banding you can transform X Axis Left into any keyboard function or macro that you create To use Axis Banding left click on the Axis Hardpoint you wish to program Then select Define Axis You will see the following Define Axis window Give a name to the new functions this axis will have Then Select the Use Bands box...

Page 10: ...nward or outward Other Remapping Reprogramming Options ASSIGNING A DIRECT INPUT BUTTON TO A BUTTON To assign a Direct Input button to a button on a Nostromo Game Device simply left click on the button number you would like and select DI Button This will open the Direct Input window From the pull down menu select the Direct Input button which you would like to program to the selected button on the ...

Page 11: ...unction will only be in effect while you hold the button down If you select Toggle pressing the Shift button will start that Shift state and the controller will remain in that Shift state until the Shift button is pressed again Ø Once the button is assigned as a shift key you must go to the corresponding Shift window to assign the functions in that Shift state Ø You can view different Shift state ...

Page 12: ...achment to nostromoprofiles belkin com for inclusion on the Belkin website This way you can have your unique Profile and or Loadout file made available to other users of Nostromo Game Devices throughout the world When you are finished creating or editing your profiles left click on the File menu on the menu bar and select Save Your profile is saved in C Program Files Belkin Nostromo Profiles If yo...

Page 13: ... you as you play each game Loadouts are built with the Loadout Manager You assign a profile for each controller and select a game to associate this set of profiles with Manual Mode Manual Mode is the simplest way to use the Loadout Manager In this mode you directly select profiles for controllers You simply open the activator window and select a profile for each controller it shows Automatic Mode ...

Page 14: ...troller you want to load the profile for in the list shown If you have more than one of a type of controller and it s not obvious which entry on the screen represents which controller simply press a couple of buttons on the controller and the image representing that particular one will light up 2 Click on the profile button for that controller Select Load Profile from the menu This will bring up t...

Page 15: ... the forward position of the throttle in automatic mode the computer will recognize that function as being constantly pressed o To eliminate this situation keep the throttle wheel centered when not playing or assign that function to another button o Another way to eleviate the situation is to assign the function to the throttle position not as a button press but as a macro because a macro will reg...

Page 16: ...you are having is related to the Nostromo game controllers and the Nostromo Array Programming Software and is not an issue with the game you are playing If you are having problems with the game please contact the game publisher directly Belkin Tech Support http www belkin com support tech Phone 800 223 5546 extension 2263 310 898 1100 extension 2263 Fax 310 604 2089 Email techsupp belkin com Europ...

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