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Self-Test Menu (continued)
Adjust Volume Menu
ADJUST VOLUME
Select ADJUST VOLUME at the Self-Test Menu. The Adjust Volume Menu allows you to determine the
sound and music levels of the game. Adjustments can be made in Test, Attract, and Game Modes.
You can adjust the volume level for either the Attract Mode or the Game Mode. Press MUSIC to choose
Game Volume or VIEW
for Attract Mode Volume. Press the VIEW
button to lower the volume level
or the VIEW
button to raise the volume level. Music plays continuously while this screen is active.
You can adjust the game volume level without entering the Menu System. During Attract Mode or while a
game is in process, open the coin door. Press the VOLUME UP and VOLUME DOWN diagnostic buttons.
ADJUST VOLUME MENU
‘Game’ volume settings
continuous adjustments between zero and maximum. The game will seem
more realistic if the player experiences
high
volume sounds during play. (Performance cars aren’t quiet.)
The ‘Attract” volume adjusts continuously from zero (mute) to full (same as the ‘Game’ setting). For
greater profits, turn up the volume to draw attention to this game.
The length of a graphic bar represents the current volume level. A long bar indicates a louder volume
setting than does
a
short bar.
You can adjust “Attract” and “Game” volume levels to different values. You can’t set the ‘Attract” level
higher than the level for game play. Reducing the “Game” level automatically reduces the “Attract” level.
Reducing the “Attract” level won’t effect the ‘Game” volume.
Press only the REVERSE button when you make volume adjustments. The ABORT button cancels
settings on the screen and returns levels to previous screen values.
NOTICE:
Volume adjustments affect the volume of sound tests as well as game play.
you set volume to minimum (zero), the speakers won’t produce sounds during audio
tests. Set volume levels to
a
high value when you check sound components. Return the
levels to previous settings
finish testing.
J
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Summary of Contents for San Francisco Rush 2049
Page 22: ...NOTES 2 10 ...
Page 46: ...L I J ...
Page 54: ...NOTES 3 32 ...
Page 89: ...SOUND I O BOARD ASSEMBLY JIu24I I I 1 I 3 I J 7 d mm II I I I UN2 a I GUN 1 A 1 6 7 7 ...