NEW
10 REM * SOUND EFFECTS WITH FOR-NEXT LOOP
20 VOICE=0:PITCH=0:TONE=10:VOL=8
30 FOR PITCH=0 TO 255
40 SOUND V O I C E , P I T C H , T O N E , V O L
50 NEXT PITCH
R U N
Varying the volume in a program produces a variety of sounds. Change
VOL = 8 to VOL = 0 and press . Then add the following line:
35 VOL=INT(RND(0)*16)
This line randomly selects a value between 0 and 15 for the volume
variable. Run the program to find out how randomly changing the
volume affects the sound.
Making Music
The SOUND command can produce musical tones as well. The follow-
ing scale includes musical notes and their pitch values:
Note Pitch
high C 29
B 31
A 35
G 40
F 45
E 47
D 53
C 60
B 64
A 72
G 81
F 91
E 96
D
108
middleC 121
Type and run the following program:
NEW
10 R E M ** SIMPLE SONG
15 DIM PITCH$ (1)
20 VOICE=0:PITCH=0:TONE = 10:VOL = 8
30 REM ** C=121:D = 108:E=96:F=91
40 T R A P 300
50 PRINT " "
67
Summary of Contents for 65XE
Page 1: ...ATARI 65XE PERSONAL COMPUTER OWNER S MANUAL TM...
Page 3: ...ATARI 65XE PERSONAL COMPUTER TM...
Page 6: ...Part 1 GettingStarted 1...
Page 9: ...4...
Page 23: ...18...
Page 25: ...20...
Page 32: ...Part 2 Programming withATARI BASIC 27...
Page 33: ...28...
Page 59: ...54...
Page 69: ...64...
Page 82: ...Part3 Appendices 77...
Page 83: ...78...
Page 97: ...92...
Page 105: ...100...
Page 125: ...120...
Page 126: ...121 Index...
Page 127: ...122...
Page 134: ...ATARI 1987 Atari Corp All Rights Reserved Printed in Taiwan C072018 001 REV B K l 2 1987...
Page 135: ......