Operating on water
You can select floats for your
Cessna140. Just select the one you
want from the selection menu of the
simulator and load her up.
Oh, better be at a seaplane
harbour or water park before you do!
The floatplane version is not
amphibious and has no wheels.
Now before you do much else,
drop the water rudders. You do this
using the ring-handle which is
situated adjacent to the fuel selector
on the front floor.
The rest is exactly the same
as for landplanes. We have added a
young lady passenger to mix things
up a little.
You will need a little longer
takeoff run with floats and you need
flaps. Once she’s up on the “step”
just a little back pressure on the yoke
and she’ll lift off nice and clean.
Raise the flaps and the water rudders
and climb away.
About 55 mph should be about
right for approach. Leave the water
rudders until you are on the surface.
Always use flaps and land slightly
nose up as gently and slowly as you
can. Remember there are no brakes!
In general, the Cessna 140
Floatplane is easy to manoeuvre but
don’t go charging around like you’re
on a jetski, you’ll come to grief.
The track between the floats
is quite narrow and sharp turns will
result in disaster.
PLEASE NOTE:
For those running P3DV4.4
and above, the float behaviour can
be somewhat erratic. It results in the
aircraft bouncing excessively to the
swell of the waves. It seems to “iron”
out when speed is sufficient to get “on
the step”.This is something which will
need to be addressed by the simulator
authors. There is nothing we can do
about it here.
We have done what we can to
minimise the effect so that it doesn’t
detract too much from your enjoyment.
We would like to take this opportunity to
thank Stephane Beillard for the nose art
and reference for HB-CAD
www.stephanebeilliard.com
Summary of Contents for Cessna 140
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