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MIKADO USER MANUAL
User Manual - page 6
www.adblighting.com
Issue 1.0
1.9.1 CHANNEL
A Channel (Fader) is the basic element of a Lighting Control System. The number of
dimmers/lights connected to this channel is variable depending on your installation and/or
application. The most basic application will have just one dimmer & one light connected to
each channel, so that as you vary the level of that channel, you vary the level of that dimmer
& light.
1.9.2 LOOK
A lighting "LOOK" is the collection of channels at their various levels (intensities) that are
contributing to the output of the MIKADO at anyone time. A "look" may be made up of a
collection of channels or a single memory (see below) or a combination of several memories.
It may even be a single channel.
1.9.3 PRESET
When many channels are assembled in a group of adjacent faders, they form a "Preset" and
each channel in the preset has an individual fader to control its level. It is common to have
two presets available to the operator. The first lighting "look" is created on one preset by
fading up the required channels. The next lighting "look" is prepared (or "preset") on the other
preset without appearing on stage (as its Preset Master is kept faded down). At the
appropriate time, the first preset is faded down whilst the second preset is faded up. The next
lighting "look" is now prepared on the first preset. These alternate crossfades from preset to
preset form the standard operation of a manual preset lighting board.
1.9.4 PRESET MASTER
A Preset Master controls the overall level of all the channels in a preset (above). The
MIKADO provides an A and a B Preset Master to control the overall level of the A channels
and the B channels/submasters.
1.9.5 GRAB MASTER
A Grab Master is similar to a Preset Master in that it can control the level of a number of
channels. It differs from a Preset Master in that it does not have dedicated channel faders
under its control. It "grabs" or stores the channels that it controls from other areas of the
MIKADO. Typically, it would be used to grab the current output of the MIKADO.
When a grab is performed, an exact copy of the channels that are on (including their levels)
is loaded onto the Grab Master. This is often referred to as taking a "snapshot".
1.9.6 MEMORY
A Memory is a recorded group of channels (at their respective levels) plus fade times. Once
you have recorded some Memories, you may of course fade up several Memories at once
and record the combination as a new Memory.
1.9.7 CHASER
A Chaser is a list of steps that are replayed in order, stepping continuously from one-step to
the next and automatically repeating the list when it has reached the end.
1.9.8 PLAY BACK
A submaster provides a means of playing back and controlling the overall level of a Memory
or a Chaser.
Summary of Contents for MIKADO
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