19
D5360
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©2013 Escalade Sports
For Customer Service Call 1-800-526-0451
Single 6 is the first target to hit when the game begins. Before the game starts, players must
agree on how many lives will be used by pressing SELECT button. Within the three throws,
player 1 must
hit a 6 to “save” their life. After the current target is hit, the next dart thrown will
determine the opponents target. If player 1 fails to hit the current target within 3 darts, they will
lose a life and a chance to determine the next target for player 2. Player 2
will shoot for the
single 6 that
player 1 missed. Singles, doubles and triples are all separate targets for this
game. The object of the game is to force your opponent into losing lives by selecting tough
targets for your opponent to hit such as “Double Bullseye” or “triple 20” The last player with a
life left is the winner.
HORSESHOE
This 2 -player game uses only the 20 and 3 segments to represent the two horseshoe pits.
Player 1 will shoot at the 20 segment and Player 2 will shoot at the 3 segment. Scoring is
cumulated per round. First player to score 15 points is the winner.
Scoring is as follows:
TRIPLE RING = Ringer 3 points
DOUBLE RING = Leaner 2 points
INNER SEGMENT (Small) = 1 point
Scores will only count for the player or team with the most points in that round. For example, if
player 1 scores 3 points and player 2 scores 1 point, only player 1 will awarded 3 points for
that round. Rounds continue until 15 points are scored. Adjustable Difficulty Settings
for
Horseshoes include games from 15- 25 points. Press the SELECT button before starting the
game for these variations.
ELIMINATION
The object of the game is t
o “Eliminate” your opponents. The rules are very simple. Each
player must score higher total points with 3 darts than the opponent before them. Each player
starts with 3 lives. If the player fails to score higher total points than the previous opponents
score, they lose one life. Tie scores will also result in a lost life. The winner is the last player
with lives remaining. Press the
SELECT
button before starting to play with 4 or 5 lives per
player.
CAT & MOUSE
This is a very challenging 2-player game that is best suited for players of advanced skill. One
player will play the role of the cat and the other will be the mouse. The object of the game is
for the mouse to get back to his hole before being caught by the cat. The mouse starts first
from the
“20” segment and proceeds counter-clockwise around the dartboard by hitting first
the double segment and then the single of each segment.
The cat starts back at the “18”
segment and proceeds counter clockwise around the dartboard to catch the mouse by hitting
doubles only of each segment. If the mouse makes it all the way around the board back to the
double 20, the mouse wins the game. If the cat hits the double segment that the mouse is on,
the cat has caught the mouse and has won the game.